Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
37 lines
1.3 KiB
C
37 lines
1.3 KiB
C
/* MD5.H - header file for MD5C.C
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*/
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/* Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
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rights reserved.
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License to copy and use this software is granted provided that it
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is identified as the "RSA Data Security, Inc. MD5 Message-Digest
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Algorithm" in all material mentioning or referencing this software
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or this function.
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License is also granted to make and use derivative works provided
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that such works are identified as "derived from the RSA Data
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Security, Inc. MD5 Message-Digest Algorithm" in all material
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mentioning or referencing the derived work.
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RSA Data Security, Inc. makes no representations concerning either
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the merchantability of this software or the suitability of this
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software for any particular purpose. It is provided "as is"
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without express or implied warranty of any kind.
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These notices must be retained in any copies of any part of this
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documentation and/or software.
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*/
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/* MD5 context. */
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typedef struct {
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UINT4 state[4]; /* state (ABCD) */
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UINT4 count[2]; /* number of bits, modulo 2^64 (lsb first) */
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unsigned char buffer[64]; /* input buffer */
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} MD5_CTX;
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void MD5Init (MD5_CTX *);
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void MD5Update (MD5_CTX *, unsigned char *, unsigned int);
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void MD5Final (unsigned char [16], MD5_CTX *);
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