Files
Client/Server/ToolProject/SeverSetupDlg/SetupPage4.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

71 lines
1.6 KiB
C++

#pragma once
#include "afxwin.h"
#include "DBSetting.h"
// CSetupPage4 대화 상자입니다.
class CSetupPage4 : public CPropertyPage
{
DECLARE_DYNAMIC(CSetupPage4)
public:
CSetupPage4();
virtual ~CSetupPage4();
// 대화 상자 데이터입니다.
enum { IDD = IDD_PAGE_4 };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
public:
void Save(void);
private:
virtual BOOL OnInitDialog();
virtual BOOL OnSetActive();
void UpdateServerID();
afx_msg void OnBnClickedDbagentBtnDbsetting();
afx_msg void OnCbnSelchangeDbagentServerGroup();
BOOL m_bEnabled;
BOOL m_bPingCheck;
BOOL m_bBattleServer;
BOOL m_bAdminIPCheck;
CComboBox m_cbDBAgentServerGroup;
CComboBox m_cbDBAgentServerType;
CComboBox m_cbDBAgentServiceNation;
CComboBox m_cbDBAgentBillingType;
CComboBox m_cbSelectableUnifiedServerNum;
CString m_szGameListenPort;
CString m_szAuthListenPort;
CString m_szChatListenPort;
CString m_szAdminToolListenPort;
CString m_szDBAgentServerID;
CString m_szVersion;
CString m_szCheckSum;
CString m_szPatchAddress;
CString m_szLoginServerAddr;
CString m_szUIDServerAddr;
CString m_szGameDBInfo;
CString m_szLimitServerGroupUserNum;
CString m_szLimitBattleGroundUserNum;
CString m_szLimitBattleGroundUserPer;
CString m_szPart1DBAgentAddr;
CString m_szRestrictedTransLevel;
CString m_szMaxTransCount;
DBSetting m_GameDB;
};