Files
Client/GameTools/NeoRylClient/HumanStreetStall.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

44 lines
1.3 KiB
C++

// HumanStreetStall.h: interface for the CHumanStreetStall class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_HUMANSTREETSTALL_H__83FA1921_DDA8_4519_B3F0_6E1B0330B6E2__INCLUDED_)
#define AFX_HUMANSTREETSTALL_H__83FA1921_DDA8_4519_B3F0_6E1B0330B6E2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "GUIWindow.h"
#include <list>
#include "ItemInstance.h" // Added by ClassView
class CHumanStreetStall : public CGUIWindow
{
public:
BOOL SelectItem(void);
void InitStreetStall(unsigned long dwChrID, char *lpstrStreetName);
void DeleteTradeItem(void);
unsigned long m_dwMarketOwnerID;
unsigned long m_dwNameResult;
unsigned long m_dwRegistItemResult;
unsigned long m_dwRegistItemValue;
unsigned short m_wItemIndex;
unsigned long m_dwBuyResult;
unsigned long m_dwItemNumber;
CItemInstance *m_lpBuyItem;
char m_strMarketName[32];
char m_strOwner[16];
CHumanStreetStall();
virtual ~CHumanStreetStall();
BOOL Init(unsigned short x, unsigned short y);
void InitValue(void);
BOOL Update(BOOL &bClick, BOOL &bEdge);
void ShowWindow(BOOL bShow);
void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
};
#endif // !defined(AFX_HUMANSTREETSTALL_H__83FA1921_DDA8_4519_B3F0_6E1B0330B6E2__INCLUDED_)