Files
Client/Server/Intermediate/RylUIDServer/Debug/link.command.1.tlog
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

25 lines
7.6 KiB
Plaintext

^C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\BILLING_HAN.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\BILLING_HANUNITED.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\BILLING_JAPAN.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\BILLING_ROWGLOBAL.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\BILLING_YOUXILAND.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\HANUNITEDBILLING.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\HANUNITEDDISCONNID.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\RYLUIDSERVER.EXE.EMBED.MANIFEST.RES|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\RYLUIDSERVER.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\RYLUIDSERVER.RES|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\RYLUIDSERVERCOMMANDS.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\RYLUIDSERVERMAIN.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\RYLUIDSERVERWINDOW.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\SENDAGENTPACKET.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\STDAFX.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\UIDAGENTDISPATCH.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLUIDSERVER\DEBUG\USERIDTABLE.OBJ|C:\PROJECT\TRUNK\SERVER\LIBRARY\DEBUG\BASELIBRARY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\DEBUG\GMMEMORY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\DEBUG\RYLGAMELIBRARY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\DEBUG\RYLSERVERLIBRARY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\DEBUG\SCRIPTENGINE.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\DEBUG\ZLIB.LIB
/ERRORREPORT:PROMPT /OUT:"../../Executable/Debug\RylUIDServer.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:MSVCRT.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../../Intermediate/RylUIDServer/Debug\RylUIDServer.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../../Executable/Debug\RylUIDServer.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../../Executable/Debug\RylUIDServer.lib" /MACHINE:X86 ../../Intermediate/RylUIDServer/Debug\RylUIDServer.res
../../Intermediate/RylUIDServer/Debug\RylUIDServer.exe.embed.manifest.res
../../Intermediate/RylUIDServer/Debug\Billing_Han.obj
../../Intermediate/RylUIDServer/Debug\Billing_HanUnited.obj
../../Intermediate/RylUIDServer/Debug\Billing_Japan.obj
../../Intermediate/RylUIDServer/Debug\Billing_ROWGlobal.obj
../../Intermediate/RylUIDServer/Debug\Billing_YouxiLand.obj
../../Intermediate/RylUIDServer/Debug\HanUnitedBilling.obj
../../Intermediate/RylUIDServer/Debug\HanUnitedDisconnID.obj
../../Intermediate/RylUIDServer/Debug\RylUIDServer.obj
../../Intermediate/RylUIDServer/Debug\RylUIDServerCommands.obj
../../Intermediate/RylUIDServer/Debug\RylUIDServerMain.obj
../../Intermediate/RylUIDServer/Debug\RylUIDServerWindow.obj
../../Intermediate/RylUIDServer/Debug\SendAgentPacket.obj
../../Intermediate/RylUIDServer/Debug\stdafx.obj
../../Intermediate/RylUIDServer/Debug\UIDAgentDispatch.obj
../../Intermediate/RylUIDServer/Debug\UserIDTable.obj
C:\project\trunk\Server\Library\Debug\GMMemory.lib
C:\project\trunk\Server\Library\Debug\BaseLibrary.lib
C:\project\trunk\Server\Library\Debug\RylServerLibrary.lib
C:\project\trunk\Server\Library\Debug\ScriptEngine.lib
C:\project\trunk\Server\Library\Debug\zlib.lib
C:\project\trunk\Server\Library\Debug\RylGameLibrary.lib