Files
Client/Server/AdminTool/AdminToolClient/UserInfoFrm.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

38 lines
628 B
C++

// UserInfoFrm.h : CUserInfoFrame 클래스의 인터페이스
//
#pragma once
#include "afxcmn.h"
class CUserInfoFrame : public CMDIChildWnd
{
DECLARE_DYNCREATE(CUserInfoFrame)
public:
CUserInfoFrame();
// 특성
public:
// 작업
public:
// 재정의
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
// 구현
public:
virtual ~CUserInfoFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// 메시지 맵 함수를 생성했습니다.
protected:
DECLARE_MESSAGE_MAP()
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
protected:
CSplitterWnd m_wndSplitter;
};