Files
Client/Server/RylServerProject/RylGameLibrary/Network/Dispatch/DBAgent/GuildPacketParse.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

25 lines
1.4 KiB
C++

#ifndef _GUILD_PACKET_PARSE_H_
#define _GUILD_PACKET_PARSE_H_
// 전방 참조
struct PktBase;
class CDBAgentDispatch;
namespace DBAgentPacketParse
{
// 길드 업데이트
bool ParseCreateGuild(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 생성
bool ParseGuildCmd(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 멤버 관련 명령
bool ParseGuildMark(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 마크 변경
bool ParseGuildLevel(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 레벨 변경
bool ParseGuildRight(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 권한 변경
bool ParseGuildRelation(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 관계 변경
bool ParseGuildInclination(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 성향 변경
bool ParseGuildDB(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 데이터 업데이트
bool ParseGuildSafe(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 금고
bool ParseGuildMemberInfoUpdate(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 멤버 정보 업데이트
bool ParseGuildMemberFameUpdate(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 멤버 명성 업데이트
bool ParseGuildMemberGoldUpdate(CDBAgentDispatch& DBAgentDispatch, PktBase* lpPktBase); // 길드 멤버 돈 업데이트
};
#endif