Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
24 lines
718 B
C++
24 lines
718 B
C++
#ifndef _DBAGENT_SERVER_SEND_PARTY_H_
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#define _DBAGENT_SERVER_SEND_PARTY_H_
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// forward decl.
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class CSendStream;
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class CPartyDBInfo;
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namespace DBAgent
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{
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namespace SendPacket
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{
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bool DeleteParty(CPartyDBInfo* lpParty);
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bool PartyCmd(CSendStream& SendStream, unsigned short cSubCmd, unsigned long dwPID, unsigned long dwSenderID, unsigned long dwGID,
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unsigned short wClass, unsigned long dwServerID, char cLevel, const char* szSenderName, unsigned short usError);
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bool PartyCmd(unsigned short cSubCmd, unsigned long dwPID, unsigned long dwSenderID, unsigned long dwGID,
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unsigned short wClass, unsigned long dwServerID, char cLevel, const char* szSenderName);
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}
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}
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#endif
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