Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
15 lines
279 B
C++
15 lines
279 B
C++
#ifndef _BUG_PLAY_LOG_H_
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#define _BUG_PLAY_LOG_H_
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// 전방 참조
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class CCharacter;
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class CMonster;
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namespace GAMELOG
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{
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bool LogDamagePumping(CCharacter& AttackCharacter_In, CMonster& DefendMonster_In,
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const short nDamage_In, bool bWriteForce_In = false);
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};
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#endif |