Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
22 lines
1.3 KiB
C++
22 lines
1.3 KiB
C++
#ifndef _GAMA_CLIENT_PARSE_SKILL_PACKET_H_
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#define _GAMA_CLIENT_PARSE_SKILL_PACKET_H_
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#include <Item/ItemStructure.h>
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// Àü¹æ ÂüÁ¶
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struct PktBase;
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namespace ParsePacket
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{
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// ½ºÅ³
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unsigned long HandleCharSkillLock(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out);
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unsigned long HandleCharSkillUnLock(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out, unsigned char *SkillLevel_Out, Item::ItemPos* itemPos_Out);
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unsigned long HandleCharSkillCreate(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out);
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unsigned long HandleCharSkillErase(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned short *SkillID_Out, unsigned char *Index_Out, Item::ItemPos* itemPos_Out);
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unsigned long HandleCharSummonCmd(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned char *Cmd_Out, unsigned long *TargetID_Out);
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unsigned long HandleCharSummon(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned long *TargetID_Out, POS* lpPos_Out);
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unsigned long HandleCharSpellInfo(PktBase* lpPktBase, unsigned long *CharID_Out, unsigned char *SpellType_Out, unsigned short *EnchantLevel_Out, unsigned long *EnchantTime_Out, bool *OnOff_Out);
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};
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#endif |