Files
Client/Server/AdminTool/AdminToolClient/CharPropertySheet.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

54 lines
1.4 KiB
C++

#pragma once
#include "CharSkillPage.h"
#include "CharStatuspage.h"
#include "CharQuestPage.h"
#include "CharInventoryPage.h"
#include "CharItemStorePage.h"
#include "CharSocietyPage.h"
#include "CharEXInfoPage.h"
#include "CharTempInvenPage.h"
#include "CharExtraItemPage.h"
class CModifyCharacter;
/*!
\class CCharPropertySheet
캐릭터 정보 페이지를 소유하고 있는 시트
*/
class CCharPropertySheet : public CPropertySheet
{
DECLARE_DYNAMIC(CCharPropertySheet)
public:
CCharPropertySheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CCharPropertySheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
virtual ~CCharPropertySheet();
protected:
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
virtual void PostNcDestroy();
private:
CModifyCharacter* m_lpModifyCharInfo;
unsigned int m_dwDocKey;
// 캐릭터 속성 시트의 페이지
CCharStatusPage m_wndCharStatusPage;
CCharInventoryPage m_wndCharInventoryPage;
CCharItemStorePage m_wndCharItemStorePage;
CCharSkillPage m_wndCharSkillPage;
CCharSocietyPage m_wndCharSocietyPage;
CCharQuestPage m_wndCharQuestPage;
CCharEXInfoPage m_wndCharEXInfoPage;
CCharTempInvenPage m_wndCharTempInvenPage;
CCharExtraItemPage m_wndCharExtraItemPage;
public:
// 시트에 달린 모든 페이지에 정보 셋팅
bool SetAllPage(unsigned int dwDocKey, CModifyCharacter* lpModifyCharinfo);
};