Files
Client/Server/ManageTool/ManageLibrary/ManageLibrary.vcproj
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

233 lines
5.7 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="ManageLibrary"
ProjectGUID="{9E56BA4B-AEF8-4F86-9B17-50647A98AE64}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="../Library/$(ConfigurationName)"
IntermediateDirectory="../Intermediate/$(ProjectName)/$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="./;../;../../RylServerProject/BaseLibrary;../../RylServerProject/RylServerLibrary"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/ManageLibrary.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="../Library/$(ConfigurationName)"
IntermediateDirectory="../Intermediate/$(ProjectName)/$(ConfigurationName)"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="./;../;../../RylServerProject/BaseLibrary;../../RylServerProject/RylServerLibrary"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/ManageLibrary.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Network"
Filter="">
<Filter
Name="Dispatch"
Filter="">
<File
RelativePath=".\Network\Dispatch\SendManagePacket.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\SendManagePacket.h">
</File>
<Filter
Name="ManageClient"
Filter="">
<File
RelativePath=".\Network\Dispatch\ManageClient\ManageClientDispatch.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\ManageClient\ManageClientDispatch.h">
</File>
</Filter>
<Filter
Name="ManageServer"
Filter="">
<File
RelativePath=".\Network\Dispatch\ManageServer\ManageServerDispatch.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\ManageServerDispatch.h">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\ManageToolServerDispatch.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\ManageToolServerDispatch.h">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\ParseUserManage.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\StatServerDispatch.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\StatServerDispatch.h">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\StatServerMultiDispatch.cpp">
</File>
<File
RelativePath=".\Network\Dispatch\ManageServer\StatServerMultiDispatch.h">
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="UserManage"
Filter="">
<File
RelativePath=".\UserManage\ToolUserManageTable.cpp">
</File>
<File
RelativePath=".\UserManage\ToolUserManageTable.h">
</File>
<File
RelativePath=".\UserManage\UserStatistics.cpp">
</File>
<File
RelativePath=".\UserManage\UserStatistics.h">
</File>
</Filter>
<Filter
Name="ServerManage"
Filter="">
<File
RelativePath=".\ServerManage\ManageClientManager.cpp">
</File>
<File
RelativePath=".\ServerManage\ManageClientManager.h">
</File>
<File
RelativePath=".\ServerManage\SendManageInfo.cpp">
</File>
</Filter>
<Filter
Name="DB"
Filter="">
<File
RelativePath=".\Db\ManageServerDB.cpp">
</File>
<File
RelativePath=".\Db\ManageServerDB.h">
</File>
<File
RelativePath=".\Db\SQLite.cpp">
</File>
<File
RelativePath=".\Db\SQLite.h">
</File>
</Filter>
<Filter
Name="Setup"
Filter="">
<File
RelativePath=".\Setup\RylServerBindRunID.cpp">
</File>
<File
RelativePath=".\Setup\RylServerBindRunID.h">
</File>
<File
RelativePath=".\Setup\RylServerGroupSetup.cpp">
</File>
<File
RelativePath=".\Setup\RylServerGroupSetup.h">
</File>
<File
RelativePath=".\Setup\SetupClient.cpp">
</File>
<File
RelativePath=".\Setup\SetupClient.h">
</File>
</Filter>
<File
RelativePath=".\ReadMe.txt">
</File>
<File
RelativePath=".\stdafx.cpp">
</File>
<File
RelativePath=".\stdafx.h">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>