Files
Client/Server/RylServerProject/RylGameLibrary/Network/ClientSocket/Send/SendEtc.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

38 lines
1.5 KiB
C++

#ifndef _GAMA_CLIENT_ETC_SEND_PACKET_H_
#define _GAMA_CLIENT_ETC_SEND_PACKET_H_
// Àü¹æ ÂüÁ¶
struct ChState;
struct POS;
struct RejectOption;
class ClientSocket;
namespace ClientNet
{
class CClientEventHandler;
}
namespace Item
{
struct ItemPos;
}
namespace SendPacket
{
bool SendSysPing(ClientNet::CClientEventHandler* lpHandler);
bool CharAdmin(ClientNet::CClientEventHandler* lpHandler, unsigned short Cmd_In, char* Name_In, char Zone_In, char Channel_In, unsigned short ProtoTypeID, POS& Pos_In, unsigned long dwAmount, unsigned long dwAmount2 = 0, unsigned long dwAmount3 = 0);
bool CharSuicide(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In);
bool CharBindPos(ClientNet::CClientEventHandler* lpHandler, unsigned long NPCID_In, unsigned char Cmd_In, POS* lpPos_In, char Zone_In);
bool CharStateRedistribution(ClientNet::CClientEventHandler* lpHandler, ChState* lpState_In);
bool CharControlOption(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In, RejectOption &Reject_In);
bool CharIncreasePoint(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In, unsigned char StateType_In);
bool CharClassUpgrade(ClientNet::CClientEventHandler* lpHandler, unsigned long CharID_In, unsigned char ClassID_In);
bool CharStatusRetrain(ClientNet::CClientEventHandler* lpHandler, ChState* lpState_In, Item::ItemPos* lpIndex_In);
bool CharNameChange(ClientNet::CClientEventHandler* lpHandler, unsigned long dwUID,
unsigned long dwCID, const char* szChangeName);
}
#endif