Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
#ifndef _AUTH_AGENT_DISPATCH_H_
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#define _AUTH_AGENT_DISPATCH_H_
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#include <Network/Dispatch/MultiThreadDispatch.h>
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#include <Network/Dispatch/SingleDispatchStorage.h>
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#include "AuthClientDispatch.h"
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// Àü¹æ ÂüÁ¶
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struct PktSLAck;
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struct PktSCInfo;
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struct PktSVU;
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struct PktDD;
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struct PktUK;
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struct PktBTN;
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struct PktUnifiedCharInfo;
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struct PktUnifiedCharSelectAck;
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class CAuthAgentDispatch : public CRylServerDispatch
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{
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public:
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static CSingleDispatch& GetDispatchTable();
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CAuthAgentDispatch(CSession& Session);
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virtual ~CAuthAgentDispatch();
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virtual void Connected();
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virtual void Disconnected();
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static bool SendStartSession(CAuthClientDispatch* lpDispatch_In,
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unsigned long dwSessionID_In, const char* AccountName_In, const char* Password_In,
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unsigned long dwUserID_In, unsigned short usCnFlag_In);
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private:
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// Send Functions
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bool SendUserKill(unsigned long dwUserID, unsigned short usError);
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bool SendSysServerLogin(unsigned long dwServer_In);
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bool SendCreateCharEquipItem(unsigned long CharID_In, unsigned short Shirt_In,
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unsigned short Armour_In, unsigned short Boots_In, unsigned short Weapon_In);
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virtual bool DispatchPacket(PktBase* lpPktBase);
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// Packet Dispatch Functions;
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bool ParseSysServerLogin(PktSLAck* lpPktSLAck);
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bool ParseSysServerVerUpdate(PktSVU* lpPktSVU);
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bool ParseSysChannelUpdate(PktSCInfo* lpPktSCInfo);
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bool ParseDBGetData(PktDD* lpPktDD);
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bool ParseAgentZone(PktDD* lpPktDD);
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bool ParseUserKill(PktUK* lpPktUK);
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bool ParseBillingTimeoutNotify(PktBTN* lpPktBTN);
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bool ParseBillingTimeCheckNotify(PktBTN* lpPktBTN);
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bool ParseUnifiedCharInfo(PktUnifiedCharInfo* lpPktUnifiedCharInfo);
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bool ParseUnifiedCharSelectAck(PktUnifiedCharSelectAck* lpPktUnifiedCharSelectAck);
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};
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#endif |