Files
Client/Server/RylServerProject/RylGameLibrary/Network/ClientSocket/Parse/ParseMove.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

77 lines
2.4 KiB
C++

#include "stdafx.h"
#include "ParseMove.h"
#include <Network/ClientSocket/ClientSocket.h>
#include <Network/Packet/PacketStruct/CharStatusPacket.h>
#include <Network/Packet/PacketStruct/CharBroadcastPacket.h>
#include <mmsystem.h>
#include "GMMemory.h"
unsigned long ParsePacket::HandleCharUpdateAddress(PktBase* lpPktBase, ClientSocket& clientSocket)
{
PktUAAck* lpUAAckPt = static_cast<PktUAAck*>(lpPktBase);
clientSocket.SetAddress(ClientSocket::PrivateAddr, lpUAAckPt->m_PrivateAddress);
clientSocket.SetAddress(ClientSocket::PublicAddr, lpUAAckPt->m_PublicAddress);
return lpUAAckPt->GetError();
}
unsigned long ParsePacket::HandleCharAddressInfo(PktBase* lpPktBase, unsigned long *CharID_Out,
SOCKADDR_IN* PubAddress_Out, SOCKADDR_IN* PriAddress_Out)
{
PktAI* lpAIPt = static_cast<PktAI*>(lpPktBase);
*CharID_Out = lpAIPt->m_AddressInfo.m_dwCharID;
*PubAddress_Out = lpAIPt->m_AddressInfo.m_PublicAddress;
*PriAddress_Out = lpAIPt->m_AddressInfo.m_PrivateAddress;
return lpAIPt->GetError();
}
unsigned long ParsePacket::HandleCharMoveEx(PktBase* lpPktBase, unsigned long *CharID_Out, POS* Pos_Out,
float *Dir_Out, unsigned char *UAct_Out, unsigned char *LAct_Out)
{
PktMVEx* lpPktMVEx = static_cast<PktMVEx*>(lpPktBase);
CNetworkPos& netPos = lpPktMVEx->m_NetworkPos;
Pos_Out->fPointX = netPos.GetXPos();
Pos_Out->fPointY = netPos.GetYPos();
Pos_Out->fPointZ = netPos.GetZPos();
*Dir_Out = netPos.GetDirection();
*CharID_Out = lpPktMVEx->GetServerInfo();
*UAct_Out = lpPktMVEx->m_cUAct;
*LAct_Out = lpPktMVEx->m_cLAct;
return 0;
}
unsigned long ParsePacket::HandleMonMove(PktBase* lpPktBase, unsigned long *MonID_Out, POS* lpPos_Out,
float *Dir_Out, float *Vec_Out,
unsigned short *Act_Out, unsigned short *AniNum_Out)
{
PktMM* lpMMPt = static_cast<PktMM*>(lpPktBase);
*MonID_Out = lpMMPt->m_dwMonID;
CNetworkPos& netPos = lpMMPt->m_NetworkPos;
lpPos_Out->fPointX = netPos.GetXPos();
lpPos_Out->fPointY = netPos.GetYPos();
lpPos_Out->fPointZ = netPos.GetZPos();
*Dir_Out = netPos.GetDirection();
*Vec_Out = netPos.GetVelocity();
*Act_Out = lpMMPt->m_cAct;
*AniNum_Out = lpMMPt->m_cAniNum;
return lpMMPt->GetError();
}