Files
Client/Server/RylServerProject/RylGameLibrary/Network/Packet/PacketStruct/CharMovePacket.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

8 lines
310 B
C++

#include "stdafx.h"
#include "CharMovePacket.h"
#include "GMMemory.h"
const float CNetworkPos::ms_fToAngle = 180.0f / 3.141592f;
const float CNetworkPos::ms_fToRadian = 3.141592f / 180.0f;
const float CNetworkPos::ms_fPositionDetail = 10.0f;
const float CNetworkPos::ms_fVelocityDetail = 1000.0f;