Files
Client/Server/RylServerProject/RylServerLibrary/Network/Packet/PacketDispatchTable.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

93 lines
2.4 KiB
C++

#ifndef _RYL_SERVERLIB_PACKET_DISPATHCH_TABLE_H_
#define _RYL_SERVERLIB_PACKET_DISPATHCH_TABLE_H_
#include <vector>
#include <utility>
template<typename FunctionType>
class CPacketDispatchTable
{
public:
typedef std::pair<unsigned long, FunctionType> DispatchType;
typedef std::vector<DispatchType> DispatchMap;
FunctionType GetDispatch(unsigned long dwCmd);
protected:
struct PredFirstPairOnly
{
template<typename Ty1, typename Ty2>
bool operator () (const std::pair<Ty1, Ty2>& lhs, const std::pair<Ty1, Ty2>& rhs)
{
return lhs.first < rhs.first;
}
};
CPacketDispatchTable(size_t nReservedSize) { m_DispatchMap.reserve(nReservedSize); }
bool AddDispatch(unsigned long dwCmd, FunctionType fnDispatch);
void RemoveDispatch(unsigned long dwCmd);
private:
DispatchMap m_DispatchMap;
PredFirstPairOnly m_PredFirstPairOnly;
};
template<typename FunctionType>
FunctionType CPacketDispatchTable<FunctionType>::GetDispatch(unsigned long dwCmd)
{
DispatchType findVal(dwCmd, FunctionType());
DispatchMap::iterator end = m_DispatchMap.end();
DispatchMap::iterator pos = std::lower_bound(m_DispatchMap.begin(),
end, findVal, m_PredFirstPairOnly);
return (pos != end && !m_PredFirstPairOnly(findVal, *pos)) ? pos->second : findVal.second;
}
template<typename FunctionType>
bool CPacketDispatchTable<FunctionType>::AddDispatch(unsigned long dwCmd, FunctionType lpDispatch)
{
DispatchType addVal(dwCmd, lpDispatch);
DispatchMap::iterator end = m_DispatchMap.end();
DispatchMap::iterator pos = std::lower_bound(m_DispatchMap.begin(),
end, addVal, m_PredFirstPairOnly);
if(pos == end || m_PredFirstPairOnly(addVal, *pos))
{
// 똑같은 커맨드로 삽입 시도. 그냥 넣는다.
m_DispatchMap.insert(pos, addVal);
return true;
}
return false;
}
template<typename FunctionType>
void CPacketDispatchTable<FunctionType>::RemoveDispatch(unsigned long dwCmd)
{
DispatchType removeVal(dwCmd, FunctionType());
DispatchMap::iterator end = m_DispatchMap.end();
DispatchMap::iterator pos = std::lower_bound(m_DispatchMap.begin(),
end, removeVal, m_PredFirstPairOnly);
if(pos != end && !m_PredFirstPairOnly(removeVal, *pos))
{
// 맵에서 제거한다.
m_DispatchMap.erase(pos);
}
}
#endif