Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
45 lines
757 B
C++
45 lines
757 B
C++
// Compiler.cpp : Defines the entry point for the console application.
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//
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#include "stdafx.h"
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#include <iostream>
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#include "../ScriptEngine.h"
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using namespace std;
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void ScriptMessage( const char * msg )
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{
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cout << "##" << msg << "##\n";
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}
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int main(int argc, char* argv[])
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{
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if( argv[1] != NULL )
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{
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_SE_SetMessageFunction( ScriptMessage );
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SCRIPT Script;
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Script = _SE_Create( argv[1] );
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char szOutFile[1024];
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strcpy( szOutFile, argv[1] );
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char * p = strstr( szOutFile, ".gsf" );
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if( p )
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{
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strcpy( p, ".mcf" );
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_SE_Save( Script, szOutFile );
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_SE_Destroy( Script );
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cout << "**Congratulation**\n";
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return 0;
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}
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_SE_Destroy( Script );
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}
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cout << "usage : ScriptTest [gsf filename]" << endl;
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return 0;
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}
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