Files
Client/GameTools/WORLDCREATOR/DlgDuengunTrigger.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

66 lines
1.7 KiB
C++

#if !defined(AFX_DLGDUENGUNTRIGGER_H__280F4790_6410_46E1_AA34_18B52BD034FE__INCLUDED_)
#define AFX_DLGDUENGUNTRIGGER_H__280F4790_6410_46E1_AA34_18B52BD034FE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgDuengunTrigger.h : header file
//
#include "SheetDuengunTrigger.h"
#define WM_CHILD_CLOSE (WM_USER+0x777)
/////////////////////////////////////////////////////////////////////////////
// CDlgDuengunTrigger dialog
class CDlgDuengunTrigger : public CDialog
{
// Construction
public:
CDlgDuengunTrigger(CWnd* pParent = NULL); // standard constructor
CSheetDuengunTrigger *m_pTriggerSheet;
CWnd *m_pParent;
void SetBspFile(char *strBse);
// Dialog Data
//{{AFX_DATA(CDlgDuengunTrigger)
enum { IDD = IDD_DUENGUNTRIGGER };
CString m_strEditDuengunName;
BOOL m_bViewLeafBox;
float m_fScale;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgDuengunTrigger)
public:
virtual BOOL Create(CWnd* pParentWnd);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgDuengunTrigger)
afx_msg void OnSave();
afx_msg void OnInitbutton();
virtual BOOL OnInitDialog();
afx_msg void OnDestroy();
afx_msg void OnClose();
afx_msg void OnBspin();
afx_msg void OnBspout();
afx_msg void OnLeafbox();
afx_msg void OnBspscalein();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGDUENGUNTRIGGER_H__280F4790_6410_46E1_AA34_18B52BD034FE__INCLUDED_)