Files
Client/GameTools/WORLDCREATOR/PageGCMDSProperty.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

83 lines
2.2 KiB
C++

#if !defined(AFX_PAGEGCMDSPROPERTY_H__1287CA59_E1C2_41E1_9728_D1B96D039BA8__INCLUDED_)
#define AFX_PAGEGCMDSPROPERTY_H__1287CA59_E1C2_41E1_9728_D1B96D039BA8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PageGCMDSProperty.h : header file
//
#include "Z3DGeneralChrModel.h"
#define WM_CHILD_CLOSE (WM_USER+0x777)
/////////////////////////////////////////////////////////////////////////////
// CPageGCMDSProperty dialog
class CPageGCMDSProperty : public CPropertyPage
{
DECLARE_DYNCREATE(CPageGCMDSProperty)
// Construction
public:
CPageGCMDSProperty();
~CPageGCMDSProperty();
void UpdateDataByGCMDS( CZ3DGCMDS* pGCMDS );
void UpdateSkeyFileName( );
void UpdateMeshType();
void UpdateDefaultOutfit();
void UpdateDefaultMotion();
void UpdateDefaultScale();
void UpdateDefaultAttachment();
// Dialog Data
//{{AFX_DATA(CPageGCMDSProperty)
enum { IDD = IDD_DIALOG_GCMDSPROPERTY };
CEdit m_ctrlDefaultScale;
CListCtrl m_ctrlDefaultAttachment;
CEdit m_ctrlSkeyFileName;
CComboBox m_ctrlDefaultOutfit;
CComboBox m_ctrlDefaultMotionSheet;
CComboBox m_ctrlDefaultMotion;
int m_nMeshType;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CPageGCMDSProperty)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPageGCMDSProperty)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeComboDefaultoutfit();
afx_msg void OnKillfocusEditDefaultscale();
afx_msg void OnSelchangeComboDefaultmotionsheet();
afx_msg void OnSelchangeComboDefaultmotion();
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnMenuitemAdddefaultattachment();
afx_msg void OnMenuitemEditdefaultattachment();
afx_msg void OnMenuitemDeletedefaultattachment();
afx_msg void OnSetfocusEditDefaultscale();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void OnDefaultAttachmentContextMenu( CPoint point );
CZ3DGCMDS* m_rpGCMDS;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PAGEGCMDSPROPERTY_H__1287CA59_E1C2_41E1_9728_D1B96D039BA8__INCLUDED_)