Files
Client/GameTools/ZALLA3D BASECLASS/Zalla3D Base Class.plg
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

851 lines
105 KiB
Plaintext

<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: Zalla3D Base Class - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP3E.tmp" with contents
[
/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/Zalla3D Base Class.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
"C:\Ryl\ZALLA3D BASECLASS\BaseGraphicsLayer.cpp"
"C:\Ryl\ZALLA3D BASECLASS\d3dfont.cpp"
"C:\Ryl\ZALLA3D BASECLASS\GlareTexture.cpp"
"C:\Ryl\ZALLA3D BASECLASS\IMEFont.cpp"
"C:\Ryl\ZALLA3D BASECLASS\RenderEnvTexture.cpp"
"C:\Ryl\ZALLA3D BASECLASS\RenderTextureMipmap.cpp"
"C:\Ryl\ZALLA3D BASECLASS\Sphere.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP3E.tmp"
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP3F.tmp" with contents
[
/nologo /out:"Debug\Zalla3D Base Class.lib"
".\Debug\BaseGraphicsLayer.obj"
".\Debug\color.obj"
".\Debug\ConvertTexture.obj"
".\Debug\d3dfont.obj"
".\Debug\DeviceInput.obj"
".\Debug\DeviceInputError.obj"
".\Debug\dxutil.obj"
".\Debug\EnumD3D.obj"
".\Debug\Error.obj"
".\Debug\FastMath.obj"
".\Debug\FileLoad.obj"
".\Debug\FrameTimer.obj"
".\Debug\GlareTexture.obj"
".\Debug\GraphicLayerError.obj"
".\Debug\IMEFont.obj"
".\Debug\Intersection.obj"
".\Debug\matrix.obj"
".\Debug\RenderDevice.obj"
".\Debug\RenderEnvTexture.obj"
".\Debug\RenderTargetTexture.obj"
".\Debug\RenderTexture.obj"
".\Debug\RenderTextureMipmap.obj"
".\Debug\ShadowMap.obj"
".\Debug\Sphere.obj"
".\Debug\StateLog.obj"
".\Debug\Texture.obj"
".\Debug\TextureContainer.obj"
".\Debug\VertexBuffer.obj"
".\Debug\ViewCamera.obj"
".\Debug\WinInput.obj"
]
Creating command line "link.exe -lib @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP3F.tmp"
<h3>Output Window</h3>
Compiling...
BaseGraphicsLayer.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
d3dfont.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
GlareTexture.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
IMEFont.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
RenderEnvTexture.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
RenderTextureMipmap.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
Sphere.cpp
c:\ryl\zallad3d sceneclass\boidscene.h(15) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(31) : see previous definition of 'MIN'
c:\ryl\zallad3d sceneclass\boidscene.h(16) : note C6311: c:\ryl\zalla3d baseclass\wbvalue.h(32) : see previous definition of 'MAX'
c:\dx90sdk\include\d3dx9.h(21) : note C6311: c:\dx90sdk\include\d3dx8.h(33) : see previous definition of 'D3DX_DEFAULT'
c:\dx90sdk\include\d3dx9math.h(88) : error C2011: 'D3DXVECTOR2' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(162) : error C2011: 'D3DXVECTOR3' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(237) : error C2011: 'D3DXVECTOR4' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(310) : error C2011: 'D3DXMATRIX' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(378) : error C2011: '_D3DXMATRIXA16' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(424) : error C2011: 'D3DXQUATERNION' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(470) : error C2011: 'D3DXPLANE' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(511) : error C2011: 'D3DXCOLOR' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(785) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(785) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(786) : error C2733: second C linkage of overloaded function 'D3DXVec3Project' not allowed
c:\dx90sdk\include\d3dx9math.h(785) : see declaration of 'D3DXVec3Project'
c:\dx90sdk\include\d3dx9math.h(790) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(790) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(791) : error C2733: second C linkage of overloaded function 'D3DXVec3Unproject' not allowed
c:\dx90sdk\include\d3dx9math.h(790) : see declaration of 'D3DXVec3Unproject'
c:\dx90sdk\include\d3dx9math.h(795) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(795) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2143: syntax error : missing ',' before '*'
c:\dx90sdk\include\d3dx9math.h(800) : error C2059: syntax error : '*'
c:\dx90sdk\include\d3dx9math.h(1308) : error C2011: 'ID3DXMatrixStack' : 'struct' type redefinition
c:\dx90sdk\include\d3dx9math.h(1741) : error C2061: syntax error : identifier 'LPDIRECT3DCUBETEXTURE9'
c:\dx90sdk\include\d3dx9math.inl(67) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(79) : error C2511: 'D3DXVECTOR2::D3DXVECTOR2' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx8math.h(43) : see declaration of 'D3DXVECTOR2'
c:\dx90sdk\include\d3dx9math.inl(90) : error C2084: function '__thiscall D3DXVECTOR2::D3DXVECTOR2(float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(98) : error C2084: function '__thiscall D3DXVECTOR2::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(104) : error C2084: function '__thiscall D3DXVECTOR2::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(111) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator +=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(119) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator -=(const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(127) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(135) : error C2084: function 'struct D3DXVECTOR2 &__thiscall D3DXVECTOR2::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(145) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(151) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(152) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(158) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator +(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(159) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(164) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator -(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(165) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(170) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(171) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(176) : error C2084: function 'struct D3DXVECTOR2 __thiscall D3DXVECTOR2::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(178) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(184) : error C2084: function 'struct D3DXVECTOR2 __cdecl operator *(float,const struct D3DXVECTOR2 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(185) : error C2264: 'D3DXVECTOR2::D3DXVECTOR2' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(190) : error C2084: function 'int __thiscall D3DXVECTOR2::operator ==(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(196) : error C2084: function 'int __thiscall D3DXVECTOR2::operator !=(const struct D3DXVECTOR2 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(267) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(280) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(const struct _D3DVECTOR &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(288) : error C2511: 'D3DXVECTOR3::D3DXVECTOR3' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx8math.h(86) : see declaration of 'D3DXVECTOR3'
c:\dx90sdk\include\d3dx9math.inl(299) : error C2084: function '__thiscall D3DXVECTOR3::D3DXVECTOR3(float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(309) : error C2084: function '__thiscall D3DXVECTOR3::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(315) : error C2084: function '__thiscall D3DXVECTOR3::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(323) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator +=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(332) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator -=(const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(341) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(350) : error C2084: function 'struct D3DXVECTOR3 &__thiscall D3DXVECTOR3::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(362) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(368) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(369) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(376) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator +(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(377) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(382) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator -(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(383) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(388) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(389) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(394) : error C2084: function 'struct D3DXVECTOR3 __thiscall D3DXVECTOR3::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(396) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(402) : error C2084: function 'struct D3DXVECTOR3 __cdecl operator *(float,const struct D3DXVECTOR3 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(403) : error C2264: 'D3DXVECTOR3::D3DXVECTOR3' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(409) : error C2084: function 'int __thiscall D3DXVECTOR3::operator ==(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(415) : error C2084: function 'int __thiscall D3DXVECTOR3::operator !=(const struct D3DXVECTOR3 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(499) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(513) : error C2511: 'D3DXVECTOR4::D3DXVECTOR4' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx8math.h(130) : see declaration of 'D3DXVECTOR4'
c:\dx90sdk\include\d3dx9math.inl(524) : error C2084: function '__thiscall D3DXVECTOR4::D3DXVECTOR4(float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(534) : error C2084: function '__thiscall D3DXVECTOR4::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(540) : error C2084: function '__thiscall D3DXVECTOR4::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(548) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator +=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(558) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator -=(const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(568) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator *=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(578) : error C2084: function 'struct D3DXVECTOR4 &__thiscall D3DXVECTOR4::operator /=(float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(591) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(597) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(598) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(605) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator +(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(606) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(611) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator -(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(612) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(617) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator *(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(618) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(623) : error C2084: function 'struct D3DXVECTOR4 __thiscall D3DXVECTOR4::operator /(float) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(625) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(631) : error C2084: function 'struct D3DXVECTOR4 __cdecl operator *(float,const struct D3DXVECTOR4 &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(632) : error C2264: 'D3DXVECTOR4::D3DXVECTOR4' : error in function definition or declaration; function not called
c:\dx90sdk\include\d3dx9math.inl(638) : error C2084: function 'int __thiscall D3DXVECTOR4::operator ==(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(644) : error C2084: function 'int __thiscall D3DXVECTOR4::operator !=(const struct D3DXVECTOR4 &) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(720) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const float *)' already has a body
c:\dx90sdk\include\d3dx9math.inl(731) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(const struct _D3DMATRIX &)' already has a body
c:\dx90sdk\include\d3dx9math.inl(737) : error C2511: 'D3DXMATRIX::D3DXMATRIX' : overloaded member function 'void (const struct D3DXFLOAT16 *)' not found in 'D3DXMATRIX'
c:\dx90sdk\include\d3dx8math.h(174) : see declaration of 'D3DXMATRIX'
c:\dx90sdk\include\d3dx9math.inl(751) : error C2084: function '__thiscall D3DXMATRIX::D3DXMATRIX(float,float,float,float,float,float,float,float,float,float,float,float,float,float,float,float)' already has a body
c:\dx90sdk\include\d3dx9math.inl(763) : error C2084: function 'float &__thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int)' already has a body
c:\dx90sdk\include\d3dx9math.inl(769) : error C2084: function 'float __thiscall D3DXMATRIX::operator ()(unsigned int,unsigned int) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(777) : error C2084: function '__thiscall D3DXMATRIX::operator`float *'(void)' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : error C2084: function '__thiscall D3DXMATRIX::operator`const float *'(void) const' already has a body
c:\dx90sdk\include\d3dx9math.inl(783) : fatal error C1003: error count exceeds 100; stopping compilation
Error executing cl.exe.
<h3>Results</h3>
Zalla3D Base Class.lib - 714 error(s), 0 warning(s)
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