Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
419 lines
26 KiB
Plaintext
419 lines
26 KiB
Plaintext
Build started 28.12.2011 16:03:51.
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1>Project "C:\project\trunk\Server\RylServerProject\RylGameLibrary\RylGameLibrary.vcxproj" on node 3 (rebuild target(s)).
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1>_PrepareForClean:
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Deleting file "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.lastbuildstate".
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InitializeBuildStatus:
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Creating "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.unsuccessfulbuild" because "AlwaysCreate" was specified.
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ClCompile:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../RylServerLibrary /I../BaseLibrary /I../MemoryManager /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _LIB /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameLibrary/Debug\\" /Fd"../../Intermediate/RylGameLibrary/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt Item\Item.cpp Item\ItemConstants.cpp Item\ItemDataParser.cpp Item\ItemFactory.cpp Item\ItemMgr.cpp Item\ItemSerialMgr.cpp Item\ItemServerFunc.cpp Item\ItemStructure.cpp Item\Container\DepositContainer.cpp Item\Container\EquipmentsContainer.cpp Item\Container\ExchangeContainer.cpp Item\Container\InventoryContainer.cpp Item\Container\ItemContainer.cpp Item\Container\StallContainer.cpp Item\Container\TempInvenContainer.cpp Item\RebalanceConvert\OldItemConstants.cpp Item\RebalanceConvert\OldItemDataParser.cpp Item\RebalanceConvert\OldItemMgr.cpp Item\RebalanceConvert\OldItemStructure.cpp Item\RebalanceConvert\RebalanceItem.cpp Creature\AggresiveCreature.cpp Creature\Creature.cpp Creature\CreatureManager.cpp Creature\CreatureStructure.cpp Creature\EnemyCheck.cpp Creature\Threat.cpp Creature\Character\Character.cpp Creature\Character\CharacterClass.cpp Creature\Character\CharacterCommunity.cpp Creature\Character\CharacterControl.cpp Creature\Character\CharacterCreate.cpp Creature\Character\CharacterDataUpdate.cpp Creature\Character\CharacterFight.cpp Creature\Character\CharacterInventoryItem.cpp Creature\Character\CharacterItem.cpp Creature\Character\CharacterLoginOut.cpp Creature\Character\CharacterQuest.cpp Creature\Character\CharacterQuickSlot.cpp Creature\Character\CharacterSkill.cpp Creature\Character\CharacterStatus.cpp Creature\Character\CharacterStructure.cpp Creature\Character\CharacterTradeItem.cpp Creature\Character\CharRespawnMgr.cpp Creature\Character\TempCharacter.cpp Creature\Character\SphereTree\CharSphereTree.cpp Creature\Monster\AwardTable.cpp Creature\Monster\Monster.cpp Creature\Monster\MonsterBehavior.cpp Creature\Monster\MonsterMgr.cpp Creature\Monster\MonsterShout.cpp Creature\Monster\MonsterStructure.cpp Creature\Monster\PatternMonster.cpp Creature\Monster\VirtualMonsterMgr.cpp Creature\Monster\Fsm\FSM.cpp Creature\Monster\Fsm\FSMState.cpp Creature\Npc\NPC.cpp Creature\Siege\BroadCastSiegeObjectData.cpp Creature\Siege\SerializeSiegeObjectData.cpp Creature\Siege\Camp.cpp Creature\Siege\CampShop.cpp Creature\Siege\MiningCamp.cpp Creature\Siege\WorldWeapon.cpp Creature\Siege\CastleEmblem.cpp Creature\Siege\CastleGate.cpp Creature\Siege\CastleGuard.cpp Creature\Siege\CastleArms.cpp Creature\Siege\Airship.cpp Creature\Siege\SiegeArms.cpp Creature\Siege\SiegeObject.cpp Creature\Siege\SiegeObjectMgr.cpp Log\BugPlayLog.cpp Log\CharacterLog.cpp Log\GameLog.cpp Log\GuildLog.cpp Log\ItemLog.cpp Log\LogStruct.cpp Log\ParseLog.cpp Map\FieldMap\Cell.cpp Map\FieldMap\CellBroadcast.cpp Map\FieldMap\CellManager.cpp Map\FieldMap\MineralVeinMgr.cpp Map\FieldMap\virtualarea\VirtualArea.cpp Map\FieldMap\virtualarea\VirtualAreaMgr.cpp Map\FieldMap\virtualarea\VirtualAreaStructure.cpp Map\FieldMap\virtualarea\bgserver\BGServerMap.cpp Map\FieldMap\virtualarea\bgserver\BGServerMgr.cpp Map\FieldMap\virtualarea\duel\DuelMap.cpp Map\FieldMap\virtualarea\duel\DuelMgr.cpp Map\FieldMap\virtualarea\dungeon\Dungeon.cpp Map\FieldMap\virtualarea\dungeon\DungeonMgr.cpp Map\DuelMap\DuelCellManager.cpp Skill\SkillMgr.cpp Skill\SkillStructure.cpp Skill\SkillTable.cpp Skill\Spell\Affected.cpp Skill\Spell\Casting.cpp Skill\Spell\GlobalSpellMgr.cpp Skill\Spell\PartySpellMgr.cpp Skill\Spell\Spell.cpp Skill\Spell\SpellMgr.cpp Skill\Spell\SpellTable.cpp Network\Dispatch\GameClient\CheckSpeedHack.cpp Network\Dispatch\GameClient\GameClientDispatch.cpp Network\Dispatch\GameClient\ParseCharAdmin.cpp Network\Dispatch\GameClient\ParseCharAttack.cpp Network\Dispatch\GameClient\ParseCharBGServer.cpp Network\Dispatch\GameClient\ParseCharCastle.cpp Network\Dispatch\GameClient\ParseCharChat.cpp Network\Dispatch\GameClient\ParseCharCommunity.cpp Network\Dispatch\GameClient\ParseCharEtc.cpp Network\Dispatch\GameClient\ParseCharItem.cpp Network\Dispatch\GameClient\ParseCharLevelUp.cpp Network\Dispatch\GameClient\ParseCharLoginOut.cpp Network\Dispatch\GameClient\ParseCharQuest.cpp Network\Dispatch\GameClient\ParseCharSkill.cpp Network\Dispatch\GameClient\ParseCharUpgradeItem.cpp Network\Dispatch\GameClient\SendCharAdmin.cpp Network\Dispatch\GameClient\SendCharAttack.cpp Network\Dispatch\GameClient\SendCharBGServer.cpp Network\Dispatch\GameClient\SendCharCastle.cpp Network\Dispatch\GameClient\SendCharCommunity.cpp Network\Dispatch\GameClient\SendCharEtc.cpp Network\Dispatch\GameClient\SendCharItem.cpp Network\Dispatch\GameClient\SendCharLevelUp.cpp Network\Dispatch\GameClient\SendCharLoginOut.cpp Network\Dispatch\GameClient\SendCharQuest.cpp Network\Dispatch\GameClient\SendCharSkill.cpp Network\Dispatch\GameClient\SendCharUpgradeItem.cpp Network\Dispatch\DBAgent\CastlePacketParse.cpp Network\Dispatch\DBAgent\DBAgentDispatch.cpp Network\Dispatch\DBAgent\DBAgentPacketParse.cpp Network\Dispatch\DBAgent\DBAgentRequest.cpp Network\Dispatch\DBAgent\GuildPacketParse.cpp Network\Dispatch\DBAgent\RegularAgentDispatch.cpp Network\Dispatch\GameLog\LogDispatch.cpp Network\Dispatch\GameLog\SendLogPacket.cpp Network\Dispatch\Chat\ChatDispatch.cpp Network\ClientSocket\ClientSocket.cpp Network\ClientSocket\LoginSocket.cpp Network\ClientSocket\UDPList.cpp Network\ClientSocket\Parse\ParseAuthServer.cpp Network\ClientSocket\Parse\ParseBGServer.cpp Network\ClientSocket\Parse\ParseCastle.cpp Network\ClientSocket\Parse\ParseCharInfo.cpp Network\ClientSocket\Parse\ParseCommunity.cpp Network\ClientSocket\Parse\ParseEtc.cpp Network\ClientSocket\Parse\ParseFight.cpp Network\ClientSocket\Parse\ParseItem.cpp Network\ClientSocket\Parse\ParseLoginout.cpp Network\ClientSocket\Parse\ParseMove.cpp Network\ClientSocket\Parse\ParseQuest.cpp Network\ClientSocket\Parse\ParseSkill.cpp Network\ClientSocket\Send\SendAttack.cpp Network\ClientSocket\Send\SendAuthServer.cpp Network\ClientSocket\Send\SendBGServer.cpp Network\ClientSocket\Send\SendCastle.cpp Network\ClientSocket\Send\SendCommunity.cpp Network\ClientSocket\Send\SendEtc.cpp Network\ClientSocket\Send\SendItem.cpp Network\ClientSocket\Send\SendLoginout.cpp Network\ClientSocket\Send\SendMove.cpp Network\ClientSocket\Send\SendPacket.cpp Network\ClientSocket\Send\SendQuest.cpp Network\ClientSocket\Send\SendSkill.cpp Network\Packet\ChatPacket.cpp Network\Packet\PacketStruct\CharMovePacket.cpp Network\Broadcast\BroadcastCharacterData.cpp Network\Broadcast\ChatCharData.cpp Network\Broadcast\ClientCellMgr.cpp Network\Broadcast\SerializeCharacterData.cpp quest\QuestMgr.cpp quest\QuestStruct.cpp gameevent\GameEventMgr.cpp gameevent\lotteryevent\LotteryEvent.cpp ranking\RankingMgr.cpp Castle\Castle.cpp Castle\CastleBlessMgr.cpp Castle\CastleDBComponent.cpp Castle\CastleMgr.cpp Community\party\Party.cpp Community\party\PartyMgr.cpp Community\guild\Guild.cpp Community\guild\GuildMgr.cpp GameTime\GameTimeDBComponent.cpp GameTime\GameTimeMgr.cpp Utility\DelimitedFile.cpp Utility\TokenlizedFile.cpp Utility\TypeArray.cpp stdafx.cpp
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stdafx.cpp
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TypeArray.cpp
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TokenlizedFile.cpp
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DelimitedFile.cpp
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GameTimeMgr.cpp
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GameTimeDBComponent.cpp
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GuildMgr.cpp
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Guild.cpp
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PartyMgr.cpp
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Party.cpp
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CastleMgr.cpp
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CastleDBComponent.cpp
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CastleBlessMgr.cpp
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Castle.cpp
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RankingMgr.cpp
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LotteryEvent.cpp
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GameEventMgr.cpp
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QuestStruct.cpp
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QuestMgr.cpp
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SerializeCharacterData.cpp
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Generating Code...
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Compiling...
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ClientCellMgr.cpp
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ChatCharData.cpp
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BroadcastCharacterData.cpp
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CharMovePacket.cpp
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ChatPacket.cpp
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SendSkill.cpp
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SendQuest.cpp
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SendPacket.cpp
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SendMove.cpp
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SendLoginout.cpp
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SendItem.cpp
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SendEtc.cpp
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SendCommunity.cpp
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SendCastle.cpp
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SendBGServer.cpp
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SendAuthServer.cpp
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SendAttack.cpp
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ParseSkill.cpp
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ParseQuest.cpp
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ParseMove.cpp
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Generating Code...
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Compiling...
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ParseLoginout.cpp
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ParseItem.cpp
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ParseFight.cpp
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ParseEtc.cpp
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ParseCommunity.cpp
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ParseCharInfo.cpp
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ParseCastle.cpp
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ParseBGServer.cpp
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ParseAuthServer.cpp
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UDPList.cpp
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LoginSocket.cpp
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ClientSocket.cpp
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ChatDispatch.cpp
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SendLogPacket.cpp
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LogDispatch.cpp
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RegularAgentDispatch.cpp
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GuildPacketParse.cpp
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DBAgentRequest.cpp
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DBAgentPacketParse.cpp
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DBAgentDispatch.cpp
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Generating Code...
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Compiling...
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CastlePacketParse.cpp
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SendCharUpgradeItem.cpp
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SendCharSkill.cpp
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SendCharQuest.cpp
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SendCharLoginOut.cpp
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SendCharLevelUp.cpp
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SendCharItem.cpp
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SendCharEtc.cpp
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SendCharCommunity.cpp
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SendCharCastle.cpp
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SendCharBGServer.cpp
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SendCharAttack.cpp
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SendCharAdmin.cpp
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ParseCharUpgradeItem.cpp
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ParseCharSkill.cpp
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ParseCharQuest.cpp
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ParseCharLoginOut.cpp
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ParseCharLevelUp.cpp
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ParseCharItem.cpp
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ParseCharEtc.cpp
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Generating Code...
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Compiling...
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ParseCharCommunity.cpp
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ParseCharChat.cpp
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ParseCharCastle.cpp
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ParseCharBGServer.cpp
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ParseCharAttack.cpp
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ParseCharAdmin.cpp
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GameClientDispatch.cpp
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CheckSpeedHack.cpp
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SpellTable.cpp
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SpellMgr.cpp
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Spell.cpp
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PartySpellMgr.cpp
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GlobalSpellMgr.cpp
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Casting.cpp
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Affected.cpp
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SkillTable.cpp
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SkillStructure.cpp
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SkillMgr.cpp
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DuelCellManager.cpp
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DungeonMgr.cpp
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Generating Code...
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Compiling...
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Dungeon.cpp
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DuelMgr.cpp
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DuelMap.cpp
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BGServerMgr.cpp
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BGServerMap.cpp
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VirtualAreaStructure.cpp
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VirtualAreaMgr.cpp
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VirtualArea.cpp
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MineralVeinMgr.cpp
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CellManager.cpp
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CellBroadcast.cpp
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Cell.cpp
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ParseLog.cpp
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LogStruct.cpp
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ItemLog.cpp
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GuildLog.cpp
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GameLog.cpp
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CharacterLog.cpp
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BugPlayLog.cpp
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SiegeObjectMgr.cpp
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Generating Code...
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Compiling...
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SiegeObject.cpp
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SiegeArms.cpp
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Airship.cpp
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CastleArms.cpp
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CastleGuard.cpp
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CastleGate.cpp
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CastleEmblem.cpp
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WorldWeapon.cpp
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MiningCamp.cpp
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CampShop.cpp
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Camp.cpp
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SerializeSiegeObjectData.cpp
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BroadCastSiegeObjectData.cpp
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NPC.cpp
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FSMState.cpp
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FSM.cpp
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VirtualMonsterMgr.cpp
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PatternMonster.cpp
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MonsterStructure.cpp
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MonsterShout.cpp
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Generating Code...
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Compiling...
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MonsterMgr.cpp
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MonsterBehavior.cpp
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Monster.cpp
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AwardTable.cpp
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CharSphereTree.cpp
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TempCharacter.cpp
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CharRespawnMgr.cpp
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CharacterTradeItem.cpp
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CharacterStructure.cpp
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CharacterStatus.cpp
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CharacterSkill.cpp
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CharacterQuickSlot.cpp
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CharacterQuest.cpp
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CharacterLoginOut.cpp
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CharacterItem.cpp
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CharacterInventoryItem.cpp
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CharacterFight.cpp
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CharacterDataUpdate.cpp
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CharacterCreate.cpp
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CharacterControl.cpp
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Generating Code...
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Compiling...
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CharacterCommunity.cpp
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CharacterClass.cpp
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Character.cpp
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Threat.cpp
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EnemyCheck.cpp
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CreatureStructure.cpp
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CreatureManager.cpp
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Creature.cpp
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AggresiveCreature.cpp
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RebalanceItem.cpp
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OldItemStructure.cpp
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OldItemMgr.cpp
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OldItemDataParser.cpp
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OldItemConstants.cpp
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TempInvenContainer.cpp
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StallContainer.cpp
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ItemContainer.cpp
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InventoryContainer.cpp
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ExchangeContainer.cpp
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EquipmentsContainer.cpp
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Generating Code...
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Compiling...
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DepositContainer.cpp
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ItemStructure.cpp
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ItemServerFunc.cpp
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ItemSerialMgr.cpp
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ItemMgr.cpp
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ItemFactory.cpp
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ItemDataParser.cpp
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ItemConstants.cpp
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Item.cpp
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Generating Code...
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Lib:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\Lib.exe /OUT:"../../Library/Debug\RylGameLibrary.lib" /NOLOGO ../../Intermediate/RylGameLibrary/Debug\Item.obj
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../../Intermediate/RylGameLibrary/Debug\ItemConstants.obj
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../../Intermediate/RylGameLibrary/Debug\ItemDataParser.obj
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../../Intermediate/RylGameLibrary/Debug\ItemFactory.obj
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../../Intermediate/RylGameLibrary/Debug\ItemMgr.obj
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../../Intermediate/RylGameLibrary/Debug\ItemSerialMgr.obj
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../../Intermediate/RylGameLibrary/Debug\ItemServerFunc.obj
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../../Intermediate/RylGameLibrary/Debug\ItemStructure.obj
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../../Intermediate/RylGameLibrary/Debug\DepositContainer.obj
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../../Intermediate/RylGameLibrary/Debug\EquipmentsContainer.obj
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../../Intermediate/RylGameLibrary/Debug\ExchangeContainer.obj
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../../Intermediate/RylGameLibrary/Debug\InventoryContainer.obj
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../../Intermediate/RylGameLibrary/Debug\ItemContainer.obj
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../../Intermediate/RylGameLibrary/Debug\StallContainer.obj
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../../Intermediate/RylGameLibrary/Debug\TempInvenContainer.obj
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../../Intermediate/RylGameLibrary/Debug\OldItemConstants.obj
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../../Intermediate/RylGameLibrary/Debug\OldItemDataParser.obj
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../../Intermediate/RylGameLibrary/Debug\OldItemMgr.obj
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../../Intermediate/RylGameLibrary/Debug\OldItemStructure.obj
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../../Intermediate/RylGameLibrary/Debug\RebalanceItem.obj
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../../Intermediate/RylGameLibrary/Debug\AggresiveCreature.obj
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../../Intermediate/RylGameLibrary/Debug\Creature.obj
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../../Intermediate/RylGameLibrary/Debug\CreatureManager.obj
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../../Intermediate/RylGameLibrary/Debug\CreatureStructure.obj
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../../Intermediate/RylGameLibrary/Debug\EnemyCheck.obj
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../../Intermediate/RylGameLibrary/Debug\Threat.obj
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../../Intermediate/RylGameLibrary/Debug\Character.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterClass.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterCommunity.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterControl.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterCreate.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterDataUpdate.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterFight.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterInventoryItem.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterItem.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterLoginOut.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterQuest.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterQuickSlot.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterSkill.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterStatus.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterStructure.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterTradeItem.obj
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../../Intermediate/RylGameLibrary/Debug\CharRespawnMgr.obj
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../../Intermediate/RylGameLibrary/Debug\TempCharacter.obj
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../../Intermediate/RylGameLibrary/Debug\CharSphereTree.obj
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../../Intermediate/RylGameLibrary/Debug\AwardTable.obj
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../../Intermediate/RylGameLibrary/Debug\Monster.obj
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../../Intermediate/RylGameLibrary/Debug\MonsterBehavior.obj
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../../Intermediate/RylGameLibrary/Debug\MonsterMgr.obj
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../../Intermediate/RylGameLibrary/Debug\MonsterShout.obj
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../../Intermediate/RylGameLibrary/Debug\MonsterStructure.obj
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../../Intermediate/RylGameLibrary/Debug\PatternMonster.obj
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../../Intermediate/RylGameLibrary/Debug\VirtualMonsterMgr.obj
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../../Intermediate/RylGameLibrary/Debug\FSM.obj
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../../Intermediate/RylGameLibrary/Debug\FSMState.obj
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../../Intermediate/RylGameLibrary/Debug\NPC.obj
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../../Intermediate/RylGameLibrary/Debug\BroadCastSiegeObjectData.obj
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../../Intermediate/RylGameLibrary/Debug\SerializeSiegeObjectData.obj
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../../Intermediate/RylGameLibrary/Debug\Camp.obj
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../../Intermediate/RylGameLibrary/Debug\CampShop.obj
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../../Intermediate/RylGameLibrary/Debug\MiningCamp.obj
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../../Intermediate/RylGameLibrary/Debug\WorldWeapon.obj
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../../Intermediate/RylGameLibrary/Debug\CastleEmblem.obj
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../../Intermediate/RylGameLibrary/Debug\CastleGate.obj
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../../Intermediate/RylGameLibrary/Debug\CastleGuard.obj
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../../Intermediate/RylGameLibrary/Debug\CastleArms.obj
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../../Intermediate/RylGameLibrary/Debug\Airship.obj
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../../Intermediate/RylGameLibrary/Debug\SiegeArms.obj
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../../Intermediate/RylGameLibrary/Debug\SiegeObject.obj
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../../Intermediate/RylGameLibrary/Debug\SiegeObjectMgr.obj
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../../Intermediate/RylGameLibrary/Debug\BugPlayLog.obj
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../../Intermediate/RylGameLibrary/Debug\CharacterLog.obj
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../../Intermediate/RylGameLibrary/Debug\GameLog.obj
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../../Intermediate/RylGameLibrary/Debug\GuildLog.obj
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../../Intermediate/RylGameLibrary/Debug\ItemLog.obj
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../../Intermediate/RylGameLibrary/Debug\LogStruct.obj
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../../Intermediate/RylGameLibrary/Debug\ParseLog.obj
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../../Intermediate/RylGameLibrary/Debug\Cell.obj
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../../Intermediate/RylGameLibrary/Debug\CellBroadcast.obj
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../../Intermediate/RylGameLibrary/Debug\CellManager.obj
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../../Intermediate/RylGameLibrary/Debug\MineralVeinMgr.obj
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../../Intermediate/RylGameLibrary/Debug\VirtualArea.obj
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../../Intermediate/RylGameLibrary/Debug\VirtualAreaMgr.obj
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../../Intermediate/RylGameLibrary/Debug\VirtualAreaStructure.obj
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../../Intermediate/RylGameLibrary/Debug\BGServerMap.obj
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../../Intermediate/RylGameLibrary/Debug\BGServerMgr.obj
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../../Intermediate/RylGameLibrary/Debug\DuelMap.obj
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../../Intermediate/RylGameLibrary/Debug\DuelMgr.obj
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../../Intermediate/RylGameLibrary/Debug\Dungeon.obj
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../../Intermediate/RylGameLibrary/Debug\DungeonMgr.obj
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../../Intermediate/RylGameLibrary/Debug\DuelCellManager.obj
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../../Intermediate/RylGameLibrary/Debug\SkillMgr.obj
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../../Intermediate/RylGameLibrary/Debug\SkillStructure.obj
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../../Intermediate/RylGameLibrary/Debug\SkillTable.obj
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../../Intermediate/RylGameLibrary/Debug\Affected.obj
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../../Intermediate/RylGameLibrary/Debug\Casting.obj
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../../Intermediate/RylGameLibrary/Debug\GlobalSpellMgr.obj
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../../Intermediate/RylGameLibrary/Debug\PartySpellMgr.obj
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../../Intermediate/RylGameLibrary/Debug\Spell.obj
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../../Intermediate/RylGameLibrary/Debug\SpellMgr.obj
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../../Intermediate/RylGameLibrary/Debug\SpellTable.obj
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../../Intermediate/RylGameLibrary/Debug\CheckSpeedHack.obj
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../../Intermediate/RylGameLibrary/Debug\GameClientDispatch.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharAdmin.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharAttack.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharBGServer.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharCastle.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharChat.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharCommunity.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharEtc.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharItem.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharLevelUp.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharLoginOut.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharQuest.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharSkill.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharUpgradeItem.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharAdmin.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharAttack.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharBGServer.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharCastle.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharCommunity.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharEtc.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharItem.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharLevelUp.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharLoginOut.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharQuest.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharSkill.obj
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../../Intermediate/RylGameLibrary/Debug\SendCharUpgradeItem.obj
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../../Intermediate/RylGameLibrary/Debug\CastlePacketParse.obj
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../../Intermediate/RylGameLibrary/Debug\DBAgentDispatch.obj
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../../Intermediate/RylGameLibrary/Debug\DBAgentPacketParse.obj
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../../Intermediate/RylGameLibrary/Debug\DBAgentRequest.obj
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../../Intermediate/RylGameLibrary/Debug\GuildPacketParse.obj
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../../Intermediate/RylGameLibrary/Debug\RegularAgentDispatch.obj
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../../Intermediate/RylGameLibrary/Debug\LogDispatch.obj
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../../Intermediate/RylGameLibrary/Debug\SendLogPacket.obj
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../../Intermediate/RylGameLibrary/Debug\ChatDispatch.obj
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../../Intermediate/RylGameLibrary/Debug\ClientSocket.obj
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../../Intermediate/RylGameLibrary/Debug\LoginSocket.obj
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../../Intermediate/RylGameLibrary/Debug\UDPList.obj
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../../Intermediate/RylGameLibrary/Debug\ParseAuthServer.obj
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../../Intermediate/RylGameLibrary/Debug\ParseBGServer.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCastle.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCharInfo.obj
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../../Intermediate/RylGameLibrary/Debug\ParseCommunity.obj
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../../Intermediate/RylGameLibrary/Debug\ParseEtc.obj
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../../Intermediate/RylGameLibrary/Debug\ParseFight.obj
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../../Intermediate/RylGameLibrary/Debug\ParseItem.obj
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../../Intermediate/RylGameLibrary/Debug\ParseLoginout.obj
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../../Intermediate/RylGameLibrary/Debug\ParseMove.obj
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../../Intermediate/RylGameLibrary/Debug\ParseQuest.obj
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../../Intermediate/RylGameLibrary/Debug\ParseSkill.obj
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../../Intermediate/RylGameLibrary/Debug\SendAttack.obj
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../../Intermediate/RylGameLibrary/Debug\SendAuthServer.obj
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../../Intermediate/RylGameLibrary/Debug\SendBGServer.obj
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../../Intermediate/RylGameLibrary/Debug\SendCastle.obj
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../../Intermediate/RylGameLibrary/Debug\SendCommunity.obj
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../../Intermediate/RylGameLibrary/Debug\SendEtc.obj
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../../Intermediate/RylGameLibrary/Debug\SendItem.obj
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../../Intermediate/RylGameLibrary/Debug\SendLoginout.obj
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../../Intermediate/RylGameLibrary/Debug\SendMove.obj
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../../Intermediate/RylGameLibrary/Debug\SendPacket.obj
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../../Intermediate/RylGameLibrary/Debug\SendQuest.obj
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../../Intermediate/RylGameLibrary/Debug\SendSkill.obj
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../../Intermediate/RylGameLibrary/Debug\ChatPacket.obj
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../../Intermediate/RylGameLibrary/Debug\CharMovePacket.obj
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../../Intermediate/RylGameLibrary/Debug\BroadcastCharacterData.obj
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../../Intermediate/RylGameLibrary/Debug\ChatCharData.obj
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../../Intermediate/RylGameLibrary/Debug\ClientCellMgr.obj
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../../Intermediate/RylGameLibrary/Debug\SerializeCharacterData.obj
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../../Intermediate/RylGameLibrary/Debug\QuestMgr.obj
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../../Intermediate/RylGameLibrary/Debug\QuestStruct.obj
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../../Intermediate/RylGameLibrary/Debug\GameEventMgr.obj
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../../Intermediate/RylGameLibrary/Debug\LotteryEvent.obj
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../../Intermediate/RylGameLibrary/Debug\RankingMgr.obj
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../../Intermediate/RylGameLibrary/Debug\Castle.obj
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../../Intermediate/RylGameLibrary/Debug\CastleBlessMgr.obj
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../../Intermediate/RylGameLibrary/Debug\CastleDBComponent.obj
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../../Intermediate/RylGameLibrary/Debug\CastleMgr.obj
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../../Intermediate/RylGameLibrary/Debug\Party.obj
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../../Intermediate/RylGameLibrary/Debug\PartyMgr.obj
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../../Intermediate/RylGameLibrary/Debug\Guild.obj
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../../Intermediate/RylGameLibrary/Debug\GuildMgr.obj
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../../Intermediate/RylGameLibrary/Debug\GameTimeDBComponent.obj
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../../Intermediate/RylGameLibrary/Debug\GameTimeMgr.obj
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../../Intermediate/RylGameLibrary/Debug\DelimitedFile.obj
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../../Intermediate/RylGameLibrary/Debug\TokenlizedFile.obj
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../../Intermediate/RylGameLibrary/Debug\TypeArray.obj
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../../Intermediate/RylGameLibrary/Debug\stdafx.obj
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GameGuardLib\ggsrvlib.lib
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GameGuardLib\NPGameLib.lib
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1>Creature.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
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RylGameLibrary.vcxproj -> C:\project\trunk\Server\RylServerProject\RylGameLibrary\../../Library/Debug\RylGameLibrary.lib
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FinalizeBuildStatus:
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Deleting file "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.unsuccessfulbuild".
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Touching "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.lastbuildstate".
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1>Done Building Project "C:\project\trunk\Server\RylServerProject\RylGameLibrary\RylGameLibrary.vcxproj" (rebuild target(s)).
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Build succeeded.
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Time Elapsed 00:08:20.07
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