Files
Client/Server/Intermediate/RylGameLibrary/Debug/RylGameLibrary.log
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

419 lines
26 KiB
Plaintext

Build started 28.12.2011 16:03:51.
1>Project "C:\project\trunk\Server\RylServerProject\RylGameLibrary\RylGameLibrary.vcxproj" on node 3 (rebuild target(s)).
1>_PrepareForClean:
Deleting file "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.lastbuildstate".
InitializeBuildStatus:
Creating "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../RylServerLibrary /I../BaseLibrary /I../MemoryManager /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _LIB /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameLibrary/Debug\\" /Fd"../../Intermediate/RylGameLibrary/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt Item\Item.cpp Item\ItemConstants.cpp Item\ItemDataParser.cpp Item\ItemFactory.cpp Item\ItemMgr.cpp Item\ItemSerialMgr.cpp Item\ItemServerFunc.cpp Item\ItemStructure.cpp Item\Container\DepositContainer.cpp Item\Container\EquipmentsContainer.cpp Item\Container\ExchangeContainer.cpp Item\Container\InventoryContainer.cpp Item\Container\ItemContainer.cpp Item\Container\StallContainer.cpp Item\Container\TempInvenContainer.cpp Item\RebalanceConvert\OldItemConstants.cpp Item\RebalanceConvert\OldItemDataParser.cpp Item\RebalanceConvert\OldItemMgr.cpp Item\RebalanceConvert\OldItemStructure.cpp Item\RebalanceConvert\RebalanceItem.cpp Creature\AggresiveCreature.cpp Creature\Creature.cpp Creature\CreatureManager.cpp Creature\CreatureStructure.cpp Creature\EnemyCheck.cpp Creature\Threat.cpp Creature\Character\Character.cpp Creature\Character\CharacterClass.cpp Creature\Character\CharacterCommunity.cpp Creature\Character\CharacterControl.cpp Creature\Character\CharacterCreate.cpp Creature\Character\CharacterDataUpdate.cpp Creature\Character\CharacterFight.cpp Creature\Character\CharacterInventoryItem.cpp Creature\Character\CharacterItem.cpp Creature\Character\CharacterLoginOut.cpp Creature\Character\CharacterQuest.cpp Creature\Character\CharacterQuickSlot.cpp Creature\Character\CharacterSkill.cpp Creature\Character\CharacterStatus.cpp Creature\Character\CharacterStructure.cpp Creature\Character\CharacterTradeItem.cpp Creature\Character\CharRespawnMgr.cpp Creature\Character\TempCharacter.cpp Creature\Character\SphereTree\CharSphereTree.cpp Creature\Monster\AwardTable.cpp Creature\Monster\Monster.cpp Creature\Monster\MonsterBehavior.cpp Creature\Monster\MonsterMgr.cpp Creature\Monster\MonsterShout.cpp Creature\Monster\MonsterStructure.cpp Creature\Monster\PatternMonster.cpp Creature\Monster\VirtualMonsterMgr.cpp Creature\Monster\Fsm\FSM.cpp Creature\Monster\Fsm\FSMState.cpp Creature\Npc\NPC.cpp Creature\Siege\BroadCastSiegeObjectData.cpp Creature\Siege\SerializeSiegeObjectData.cpp Creature\Siege\Camp.cpp Creature\Siege\CampShop.cpp Creature\Siege\MiningCamp.cpp Creature\Siege\WorldWeapon.cpp Creature\Siege\CastleEmblem.cpp Creature\Siege\CastleGate.cpp Creature\Siege\CastleGuard.cpp Creature\Siege\CastleArms.cpp Creature\Siege\Airship.cpp Creature\Siege\SiegeArms.cpp Creature\Siege\SiegeObject.cpp Creature\Siege\SiegeObjectMgr.cpp Log\BugPlayLog.cpp Log\CharacterLog.cpp Log\GameLog.cpp Log\GuildLog.cpp Log\ItemLog.cpp Log\LogStruct.cpp Log\ParseLog.cpp Map\FieldMap\Cell.cpp Map\FieldMap\CellBroadcast.cpp Map\FieldMap\CellManager.cpp Map\FieldMap\MineralVeinMgr.cpp Map\FieldMap\virtualarea\VirtualArea.cpp Map\FieldMap\virtualarea\VirtualAreaMgr.cpp Map\FieldMap\virtualarea\VirtualAreaStructure.cpp Map\FieldMap\virtualarea\bgserver\BGServerMap.cpp Map\FieldMap\virtualarea\bgserver\BGServerMgr.cpp Map\FieldMap\virtualarea\duel\DuelMap.cpp Map\FieldMap\virtualarea\duel\DuelMgr.cpp Map\FieldMap\virtualarea\dungeon\Dungeon.cpp Map\FieldMap\virtualarea\dungeon\DungeonMgr.cpp Map\DuelMap\DuelCellManager.cpp Skill\SkillMgr.cpp Skill\SkillStructure.cpp Skill\SkillTable.cpp Skill\Spell\Affected.cpp Skill\Spell\Casting.cpp Skill\Spell\GlobalSpellMgr.cpp Skill\Spell\PartySpellMgr.cpp Skill\Spell\Spell.cpp Skill\Spell\SpellMgr.cpp Skill\Spell\SpellTable.cpp Network\Dispatch\GameClient\CheckSpeedHack.cpp Network\Dispatch\GameClient\GameClientDispatch.cpp Network\Dispatch\GameClient\ParseCharAdmin.cpp Network\Dispatch\GameClient\ParseCharAttack.cpp Network\Dispatch\GameClient\ParseCharBGServer.cpp Network\Dispatch\GameClient\ParseCharCastle.cpp Network\Dispatch\GameClient\ParseCharChat.cpp Network\Dispatch\GameClient\ParseCharCommunity.cpp Network\Dispatch\GameClient\ParseCharEtc.cpp Network\Dispatch\GameClient\ParseCharItem.cpp Network\Dispatch\GameClient\ParseCharLevelUp.cpp Network\Dispatch\GameClient\ParseCharLoginOut.cpp Network\Dispatch\GameClient\ParseCharQuest.cpp Network\Dispatch\GameClient\ParseCharSkill.cpp Network\Dispatch\GameClient\ParseCharUpgradeItem.cpp Network\Dispatch\GameClient\SendCharAdmin.cpp Network\Dispatch\GameClient\SendCharAttack.cpp Network\Dispatch\GameClient\SendCharBGServer.cpp Network\Dispatch\GameClient\SendCharCastle.cpp Network\Dispatch\GameClient\SendCharCommunity.cpp Network\Dispatch\GameClient\SendCharEtc.cpp Network\Dispatch\GameClient\SendCharItem.cpp Network\Dispatch\GameClient\SendCharLevelUp.cpp Network\Dispatch\GameClient\SendCharLoginOut.cpp Network\Dispatch\GameClient\SendCharQuest.cpp Network\Dispatch\GameClient\SendCharSkill.cpp Network\Dispatch\GameClient\SendCharUpgradeItem.cpp Network\Dispatch\DBAgent\CastlePacketParse.cpp Network\Dispatch\DBAgent\DBAgentDispatch.cpp Network\Dispatch\DBAgent\DBAgentPacketParse.cpp Network\Dispatch\DBAgent\DBAgentRequest.cpp Network\Dispatch\DBAgent\GuildPacketParse.cpp Network\Dispatch\DBAgent\RegularAgentDispatch.cpp Network\Dispatch\GameLog\LogDispatch.cpp Network\Dispatch\GameLog\SendLogPacket.cpp Network\Dispatch\Chat\ChatDispatch.cpp Network\ClientSocket\ClientSocket.cpp Network\ClientSocket\LoginSocket.cpp Network\ClientSocket\UDPList.cpp Network\ClientSocket\Parse\ParseAuthServer.cpp Network\ClientSocket\Parse\ParseBGServer.cpp Network\ClientSocket\Parse\ParseCastle.cpp Network\ClientSocket\Parse\ParseCharInfo.cpp Network\ClientSocket\Parse\ParseCommunity.cpp Network\ClientSocket\Parse\ParseEtc.cpp Network\ClientSocket\Parse\ParseFight.cpp Network\ClientSocket\Parse\ParseItem.cpp Network\ClientSocket\Parse\ParseLoginout.cpp Network\ClientSocket\Parse\ParseMove.cpp Network\ClientSocket\Parse\ParseQuest.cpp Network\ClientSocket\Parse\ParseSkill.cpp Network\ClientSocket\Send\SendAttack.cpp Network\ClientSocket\Send\SendAuthServer.cpp Network\ClientSocket\Send\SendBGServer.cpp Network\ClientSocket\Send\SendCastle.cpp Network\ClientSocket\Send\SendCommunity.cpp Network\ClientSocket\Send\SendEtc.cpp Network\ClientSocket\Send\SendItem.cpp Network\ClientSocket\Send\SendLoginout.cpp Network\ClientSocket\Send\SendMove.cpp Network\ClientSocket\Send\SendPacket.cpp Network\ClientSocket\Send\SendQuest.cpp Network\ClientSocket\Send\SendSkill.cpp Network\Packet\ChatPacket.cpp Network\Packet\PacketStruct\CharMovePacket.cpp Network\Broadcast\BroadcastCharacterData.cpp Network\Broadcast\ChatCharData.cpp Network\Broadcast\ClientCellMgr.cpp Network\Broadcast\SerializeCharacterData.cpp quest\QuestMgr.cpp quest\QuestStruct.cpp gameevent\GameEventMgr.cpp gameevent\lotteryevent\LotteryEvent.cpp ranking\RankingMgr.cpp Castle\Castle.cpp Castle\CastleBlessMgr.cpp Castle\CastleDBComponent.cpp Castle\CastleMgr.cpp Community\party\Party.cpp Community\party\PartyMgr.cpp Community\guild\Guild.cpp Community\guild\GuildMgr.cpp GameTime\GameTimeDBComponent.cpp GameTime\GameTimeMgr.cpp Utility\DelimitedFile.cpp Utility\TokenlizedFile.cpp Utility\TypeArray.cpp stdafx.cpp
stdafx.cpp
TypeArray.cpp
TokenlizedFile.cpp
DelimitedFile.cpp
GameTimeMgr.cpp
GameTimeDBComponent.cpp
GuildMgr.cpp
Guild.cpp
PartyMgr.cpp
Party.cpp
CastleMgr.cpp
CastleDBComponent.cpp
CastleBlessMgr.cpp
Castle.cpp
RankingMgr.cpp
LotteryEvent.cpp
GameEventMgr.cpp
QuestStruct.cpp
QuestMgr.cpp
SerializeCharacterData.cpp
Generating Code...
Compiling...
ClientCellMgr.cpp
ChatCharData.cpp
BroadcastCharacterData.cpp
CharMovePacket.cpp
ChatPacket.cpp
SendSkill.cpp
SendQuest.cpp
SendPacket.cpp
SendMove.cpp
SendLoginout.cpp
SendItem.cpp
SendEtc.cpp
SendCommunity.cpp
SendCastle.cpp
SendBGServer.cpp
SendAuthServer.cpp
SendAttack.cpp
ParseSkill.cpp
ParseQuest.cpp
ParseMove.cpp
Generating Code...
Compiling...
ParseLoginout.cpp
ParseItem.cpp
ParseFight.cpp
ParseEtc.cpp
ParseCommunity.cpp
ParseCharInfo.cpp
ParseCastle.cpp
ParseBGServer.cpp
ParseAuthServer.cpp
UDPList.cpp
LoginSocket.cpp
ClientSocket.cpp
ChatDispatch.cpp
SendLogPacket.cpp
LogDispatch.cpp
RegularAgentDispatch.cpp
GuildPacketParse.cpp
DBAgentRequest.cpp
DBAgentPacketParse.cpp
DBAgentDispatch.cpp
Generating Code...
Compiling...
CastlePacketParse.cpp
SendCharUpgradeItem.cpp
SendCharSkill.cpp
SendCharQuest.cpp
SendCharLoginOut.cpp
SendCharLevelUp.cpp
SendCharItem.cpp
SendCharEtc.cpp
SendCharCommunity.cpp
SendCharCastle.cpp
SendCharBGServer.cpp
SendCharAttack.cpp
SendCharAdmin.cpp
ParseCharUpgradeItem.cpp
ParseCharSkill.cpp
ParseCharQuest.cpp
ParseCharLoginOut.cpp
ParseCharLevelUp.cpp
ParseCharItem.cpp
ParseCharEtc.cpp
Generating Code...
Compiling...
ParseCharCommunity.cpp
ParseCharChat.cpp
ParseCharCastle.cpp
ParseCharBGServer.cpp
ParseCharAttack.cpp
ParseCharAdmin.cpp
GameClientDispatch.cpp
CheckSpeedHack.cpp
SpellTable.cpp
SpellMgr.cpp
Spell.cpp
PartySpellMgr.cpp
GlobalSpellMgr.cpp
Casting.cpp
Affected.cpp
SkillTable.cpp
SkillStructure.cpp
SkillMgr.cpp
DuelCellManager.cpp
DungeonMgr.cpp
Generating Code...
Compiling...
Dungeon.cpp
DuelMgr.cpp
DuelMap.cpp
BGServerMgr.cpp
BGServerMap.cpp
VirtualAreaStructure.cpp
VirtualAreaMgr.cpp
VirtualArea.cpp
MineralVeinMgr.cpp
CellManager.cpp
CellBroadcast.cpp
Cell.cpp
ParseLog.cpp
LogStruct.cpp
ItemLog.cpp
GuildLog.cpp
GameLog.cpp
CharacterLog.cpp
BugPlayLog.cpp
SiegeObjectMgr.cpp
Generating Code...
Compiling...
SiegeObject.cpp
SiegeArms.cpp
Airship.cpp
CastleArms.cpp
CastleGuard.cpp
CastleGate.cpp
CastleEmblem.cpp
WorldWeapon.cpp
MiningCamp.cpp
CampShop.cpp
Camp.cpp
SerializeSiegeObjectData.cpp
BroadCastSiegeObjectData.cpp
NPC.cpp
FSMState.cpp
FSM.cpp
VirtualMonsterMgr.cpp
PatternMonster.cpp
MonsterStructure.cpp
MonsterShout.cpp
Generating Code...
Compiling...
MonsterMgr.cpp
MonsterBehavior.cpp
Monster.cpp
AwardTable.cpp
CharSphereTree.cpp
TempCharacter.cpp
CharRespawnMgr.cpp
CharacterTradeItem.cpp
CharacterStructure.cpp
CharacterStatus.cpp
CharacterSkill.cpp
CharacterQuickSlot.cpp
CharacterQuest.cpp
CharacterLoginOut.cpp
CharacterItem.cpp
CharacterInventoryItem.cpp
CharacterFight.cpp
CharacterDataUpdate.cpp
CharacterCreate.cpp
CharacterControl.cpp
Generating Code...
Compiling...
CharacterCommunity.cpp
CharacterClass.cpp
Character.cpp
Threat.cpp
EnemyCheck.cpp
CreatureStructure.cpp
CreatureManager.cpp
Creature.cpp
AggresiveCreature.cpp
RebalanceItem.cpp
OldItemStructure.cpp
OldItemMgr.cpp
OldItemDataParser.cpp
OldItemConstants.cpp
TempInvenContainer.cpp
StallContainer.cpp
ItemContainer.cpp
InventoryContainer.cpp
ExchangeContainer.cpp
EquipmentsContainer.cpp
Generating Code...
Compiling...
DepositContainer.cpp
ItemStructure.cpp
ItemServerFunc.cpp
ItemSerialMgr.cpp
ItemMgr.cpp
ItemFactory.cpp
ItemDataParser.cpp
ItemConstants.cpp
Item.cpp
Generating Code...
Lib:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\Lib.exe /OUT:"../../Library/Debug\RylGameLibrary.lib" /NOLOGO ../../Intermediate/RylGameLibrary/Debug\Item.obj
../../Intermediate/RylGameLibrary/Debug\ItemConstants.obj
../../Intermediate/RylGameLibrary/Debug\ItemDataParser.obj
../../Intermediate/RylGameLibrary/Debug\ItemFactory.obj
../../Intermediate/RylGameLibrary/Debug\ItemMgr.obj
../../Intermediate/RylGameLibrary/Debug\ItemSerialMgr.obj
../../Intermediate/RylGameLibrary/Debug\ItemServerFunc.obj
../../Intermediate/RylGameLibrary/Debug\ItemStructure.obj
../../Intermediate/RylGameLibrary/Debug\DepositContainer.obj
../../Intermediate/RylGameLibrary/Debug\EquipmentsContainer.obj
../../Intermediate/RylGameLibrary/Debug\ExchangeContainer.obj
../../Intermediate/RylGameLibrary/Debug\InventoryContainer.obj
../../Intermediate/RylGameLibrary/Debug\ItemContainer.obj
../../Intermediate/RylGameLibrary/Debug\StallContainer.obj
../../Intermediate/RylGameLibrary/Debug\TempInvenContainer.obj
../../Intermediate/RylGameLibrary/Debug\OldItemConstants.obj
../../Intermediate/RylGameLibrary/Debug\OldItemDataParser.obj
../../Intermediate/RylGameLibrary/Debug\OldItemMgr.obj
../../Intermediate/RylGameLibrary/Debug\OldItemStructure.obj
../../Intermediate/RylGameLibrary/Debug\RebalanceItem.obj
../../Intermediate/RylGameLibrary/Debug\AggresiveCreature.obj
../../Intermediate/RylGameLibrary/Debug\Creature.obj
../../Intermediate/RylGameLibrary/Debug\CreatureManager.obj
../../Intermediate/RylGameLibrary/Debug\CreatureStructure.obj
../../Intermediate/RylGameLibrary/Debug\EnemyCheck.obj
../../Intermediate/RylGameLibrary/Debug\Threat.obj
../../Intermediate/RylGameLibrary/Debug\Character.obj
../../Intermediate/RylGameLibrary/Debug\CharacterClass.obj
../../Intermediate/RylGameLibrary/Debug\CharacterCommunity.obj
../../Intermediate/RylGameLibrary/Debug\CharacterControl.obj
../../Intermediate/RylGameLibrary/Debug\CharacterCreate.obj
../../Intermediate/RylGameLibrary/Debug\CharacterDataUpdate.obj
../../Intermediate/RylGameLibrary/Debug\CharacterFight.obj
../../Intermediate/RylGameLibrary/Debug\CharacterInventoryItem.obj
../../Intermediate/RylGameLibrary/Debug\CharacterItem.obj
../../Intermediate/RylGameLibrary/Debug\CharacterLoginOut.obj
../../Intermediate/RylGameLibrary/Debug\CharacterQuest.obj
../../Intermediate/RylGameLibrary/Debug\CharacterQuickSlot.obj
../../Intermediate/RylGameLibrary/Debug\CharacterSkill.obj
../../Intermediate/RylGameLibrary/Debug\CharacterStatus.obj
../../Intermediate/RylGameLibrary/Debug\CharacterStructure.obj
../../Intermediate/RylGameLibrary/Debug\CharacterTradeItem.obj
../../Intermediate/RylGameLibrary/Debug\CharRespawnMgr.obj
../../Intermediate/RylGameLibrary/Debug\TempCharacter.obj
../../Intermediate/RylGameLibrary/Debug\CharSphereTree.obj
../../Intermediate/RylGameLibrary/Debug\AwardTable.obj
../../Intermediate/RylGameLibrary/Debug\Monster.obj
../../Intermediate/RylGameLibrary/Debug\MonsterBehavior.obj
../../Intermediate/RylGameLibrary/Debug\MonsterMgr.obj
../../Intermediate/RylGameLibrary/Debug\MonsterShout.obj
../../Intermediate/RylGameLibrary/Debug\MonsterStructure.obj
../../Intermediate/RylGameLibrary/Debug\PatternMonster.obj
../../Intermediate/RylGameLibrary/Debug\VirtualMonsterMgr.obj
../../Intermediate/RylGameLibrary/Debug\FSM.obj
../../Intermediate/RylGameLibrary/Debug\FSMState.obj
../../Intermediate/RylGameLibrary/Debug\NPC.obj
../../Intermediate/RylGameLibrary/Debug\BroadCastSiegeObjectData.obj
../../Intermediate/RylGameLibrary/Debug\SerializeSiegeObjectData.obj
../../Intermediate/RylGameLibrary/Debug\Camp.obj
../../Intermediate/RylGameLibrary/Debug\CampShop.obj
../../Intermediate/RylGameLibrary/Debug\MiningCamp.obj
../../Intermediate/RylGameLibrary/Debug\WorldWeapon.obj
../../Intermediate/RylGameLibrary/Debug\CastleEmblem.obj
../../Intermediate/RylGameLibrary/Debug\CastleGate.obj
../../Intermediate/RylGameLibrary/Debug\CastleGuard.obj
../../Intermediate/RylGameLibrary/Debug\CastleArms.obj
../../Intermediate/RylGameLibrary/Debug\Airship.obj
../../Intermediate/RylGameLibrary/Debug\SiegeArms.obj
../../Intermediate/RylGameLibrary/Debug\SiegeObject.obj
../../Intermediate/RylGameLibrary/Debug\SiegeObjectMgr.obj
../../Intermediate/RylGameLibrary/Debug\BugPlayLog.obj
../../Intermediate/RylGameLibrary/Debug\CharacterLog.obj
../../Intermediate/RylGameLibrary/Debug\GameLog.obj
../../Intermediate/RylGameLibrary/Debug\GuildLog.obj
../../Intermediate/RylGameLibrary/Debug\ItemLog.obj
../../Intermediate/RylGameLibrary/Debug\LogStruct.obj
../../Intermediate/RylGameLibrary/Debug\ParseLog.obj
../../Intermediate/RylGameLibrary/Debug\Cell.obj
../../Intermediate/RylGameLibrary/Debug\CellBroadcast.obj
../../Intermediate/RylGameLibrary/Debug\CellManager.obj
../../Intermediate/RylGameLibrary/Debug\MineralVeinMgr.obj
../../Intermediate/RylGameLibrary/Debug\VirtualArea.obj
../../Intermediate/RylGameLibrary/Debug\VirtualAreaMgr.obj
../../Intermediate/RylGameLibrary/Debug\VirtualAreaStructure.obj
../../Intermediate/RylGameLibrary/Debug\BGServerMap.obj
../../Intermediate/RylGameLibrary/Debug\BGServerMgr.obj
../../Intermediate/RylGameLibrary/Debug\DuelMap.obj
../../Intermediate/RylGameLibrary/Debug\DuelMgr.obj
../../Intermediate/RylGameLibrary/Debug\Dungeon.obj
../../Intermediate/RylGameLibrary/Debug\DungeonMgr.obj
../../Intermediate/RylGameLibrary/Debug\DuelCellManager.obj
../../Intermediate/RylGameLibrary/Debug\SkillMgr.obj
../../Intermediate/RylGameLibrary/Debug\SkillStructure.obj
../../Intermediate/RylGameLibrary/Debug\SkillTable.obj
../../Intermediate/RylGameLibrary/Debug\Affected.obj
../../Intermediate/RylGameLibrary/Debug\Casting.obj
../../Intermediate/RylGameLibrary/Debug\GlobalSpellMgr.obj
../../Intermediate/RylGameLibrary/Debug\PartySpellMgr.obj
../../Intermediate/RylGameLibrary/Debug\Spell.obj
../../Intermediate/RylGameLibrary/Debug\SpellMgr.obj
../../Intermediate/RylGameLibrary/Debug\SpellTable.obj
../../Intermediate/RylGameLibrary/Debug\CheckSpeedHack.obj
../../Intermediate/RylGameLibrary/Debug\GameClientDispatch.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharAdmin.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharAttack.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharBGServer.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharCastle.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharChat.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharCommunity.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharEtc.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharItem.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharLevelUp.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharLoginOut.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharQuest.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharSkill.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharUpgradeItem.obj
../../Intermediate/RylGameLibrary/Debug\SendCharAdmin.obj
../../Intermediate/RylGameLibrary/Debug\SendCharAttack.obj
../../Intermediate/RylGameLibrary/Debug\SendCharBGServer.obj
../../Intermediate/RylGameLibrary/Debug\SendCharCastle.obj
../../Intermediate/RylGameLibrary/Debug\SendCharCommunity.obj
../../Intermediate/RylGameLibrary/Debug\SendCharEtc.obj
../../Intermediate/RylGameLibrary/Debug\SendCharItem.obj
../../Intermediate/RylGameLibrary/Debug\SendCharLevelUp.obj
../../Intermediate/RylGameLibrary/Debug\SendCharLoginOut.obj
../../Intermediate/RylGameLibrary/Debug\SendCharQuest.obj
../../Intermediate/RylGameLibrary/Debug\SendCharSkill.obj
../../Intermediate/RylGameLibrary/Debug\SendCharUpgradeItem.obj
../../Intermediate/RylGameLibrary/Debug\CastlePacketParse.obj
../../Intermediate/RylGameLibrary/Debug\DBAgentDispatch.obj
../../Intermediate/RylGameLibrary/Debug\DBAgentPacketParse.obj
../../Intermediate/RylGameLibrary/Debug\DBAgentRequest.obj
../../Intermediate/RylGameLibrary/Debug\GuildPacketParse.obj
../../Intermediate/RylGameLibrary/Debug\RegularAgentDispatch.obj
../../Intermediate/RylGameLibrary/Debug\LogDispatch.obj
../../Intermediate/RylGameLibrary/Debug\SendLogPacket.obj
../../Intermediate/RylGameLibrary/Debug\ChatDispatch.obj
../../Intermediate/RylGameLibrary/Debug\ClientSocket.obj
../../Intermediate/RylGameLibrary/Debug\LoginSocket.obj
../../Intermediate/RylGameLibrary/Debug\UDPList.obj
../../Intermediate/RylGameLibrary/Debug\ParseAuthServer.obj
../../Intermediate/RylGameLibrary/Debug\ParseBGServer.obj
../../Intermediate/RylGameLibrary/Debug\ParseCastle.obj
../../Intermediate/RylGameLibrary/Debug\ParseCharInfo.obj
../../Intermediate/RylGameLibrary/Debug\ParseCommunity.obj
../../Intermediate/RylGameLibrary/Debug\ParseEtc.obj
../../Intermediate/RylGameLibrary/Debug\ParseFight.obj
../../Intermediate/RylGameLibrary/Debug\ParseItem.obj
../../Intermediate/RylGameLibrary/Debug\ParseLoginout.obj
../../Intermediate/RylGameLibrary/Debug\ParseMove.obj
../../Intermediate/RylGameLibrary/Debug\ParseQuest.obj
../../Intermediate/RylGameLibrary/Debug\ParseSkill.obj
../../Intermediate/RylGameLibrary/Debug\SendAttack.obj
../../Intermediate/RylGameLibrary/Debug\SendAuthServer.obj
../../Intermediate/RylGameLibrary/Debug\SendBGServer.obj
../../Intermediate/RylGameLibrary/Debug\SendCastle.obj
../../Intermediate/RylGameLibrary/Debug\SendCommunity.obj
../../Intermediate/RylGameLibrary/Debug\SendEtc.obj
../../Intermediate/RylGameLibrary/Debug\SendItem.obj
../../Intermediate/RylGameLibrary/Debug\SendLoginout.obj
../../Intermediate/RylGameLibrary/Debug\SendMove.obj
../../Intermediate/RylGameLibrary/Debug\SendPacket.obj
../../Intermediate/RylGameLibrary/Debug\SendQuest.obj
../../Intermediate/RylGameLibrary/Debug\SendSkill.obj
../../Intermediate/RylGameLibrary/Debug\ChatPacket.obj
../../Intermediate/RylGameLibrary/Debug\CharMovePacket.obj
../../Intermediate/RylGameLibrary/Debug\BroadcastCharacterData.obj
../../Intermediate/RylGameLibrary/Debug\ChatCharData.obj
../../Intermediate/RylGameLibrary/Debug\ClientCellMgr.obj
../../Intermediate/RylGameLibrary/Debug\SerializeCharacterData.obj
../../Intermediate/RylGameLibrary/Debug\QuestMgr.obj
../../Intermediate/RylGameLibrary/Debug\QuestStruct.obj
../../Intermediate/RylGameLibrary/Debug\GameEventMgr.obj
../../Intermediate/RylGameLibrary/Debug\LotteryEvent.obj
../../Intermediate/RylGameLibrary/Debug\RankingMgr.obj
../../Intermediate/RylGameLibrary/Debug\Castle.obj
../../Intermediate/RylGameLibrary/Debug\CastleBlessMgr.obj
../../Intermediate/RylGameLibrary/Debug\CastleDBComponent.obj
../../Intermediate/RylGameLibrary/Debug\CastleMgr.obj
../../Intermediate/RylGameLibrary/Debug\Party.obj
../../Intermediate/RylGameLibrary/Debug\PartyMgr.obj
../../Intermediate/RylGameLibrary/Debug\Guild.obj
../../Intermediate/RylGameLibrary/Debug\GuildMgr.obj
../../Intermediate/RylGameLibrary/Debug\GameTimeDBComponent.obj
../../Intermediate/RylGameLibrary/Debug\GameTimeMgr.obj
../../Intermediate/RylGameLibrary/Debug\DelimitedFile.obj
../../Intermediate/RylGameLibrary/Debug\TokenlizedFile.obj
../../Intermediate/RylGameLibrary/Debug\TypeArray.obj
../../Intermediate/RylGameLibrary/Debug\stdafx.obj
GameGuardLib\ggsrvlib.lib
GameGuardLib\NPGameLib.lib
1>Creature.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library
RylGameLibrary.vcxproj -> C:\project\trunk\Server\RylServerProject\RylGameLibrary\../../Library/Debug\RylGameLibrary.lib
FinalizeBuildStatus:
Deleting file "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.unsuccessfulbuild".
Touching "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.lastbuildstate".
1>Done Building Project "C:\project\trunk\Server\RylServerProject\RylGameLibrary\RylGameLibrary.vcxproj" (rebuild target(s)).
Build succeeded.
Time Elapsed 00:08:20.07