Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
37 lines
828 B
C++
37 lines
828 B
C++
#pragma once
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#include "afxwin.h"
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#include "XListBox.h"
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#include "StringFilter.h"
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#include <Network/Packet/ChatToolPacketCmd.h>
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// CGMReportDialog 대화 상자입니다.
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class CGMReportDialog : public CDialog
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{
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DECLARE_DYNAMIC(CGMReportDialog)
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public:
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CGMReportDialog(CWnd* pParent = NULL); // 표준 생성자입니다.
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virtual ~CGMReportDialog();
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// 대화 상자 데이터입니다.
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enum { IDD = IDD_GMREPORTDIALOG };
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
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virtual void OnOK();
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virtual void OnCancel();
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virtual BOOL OnInitDialog();
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DECLARE_MESSAGE_MAP()
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public:
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CXListBox m_ReportList;
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afx_msg void OnSize(UINT nType, int cx, int cy);
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void AddMessage(ChatToolPkt::ChatDataSend* lpChatDatamessage);
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afx_msg void OnBnClickedSavebutton();
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afx_msg void OnBnClickedSavebutton3();
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};
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