Files
Client/Server/RylServerProject/RylGameLibrary/Network/ClientSocket/Parse/ParseCharInfo.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

26 lines
1.2 KiB
C++

#ifndef _GAMA_CLIENT_PARSE_CHAR_INFO_H_
#define _GAMA_CLIENT_PARSE_CHAR_INFO_H_
#include <Network/Packet/PacketStruct/CharStatusPacketStruct.h>
#include <Network/Packet/PacketStruct/CharItemPacketStruct.h>
// forward decl.
struct PktBase;
namespace ParsePacket
{
//ij¸¯ÅÍ Á¤º¸ º¯°æ
unsigned long HandleCharLevelUp(PktBase* lpPktBase, unsigned long *CharID, unsigned char *Level, LPChState lpChState);
unsigned long HandleCharIncreasePoint(PktBase* lpPktBase, unsigned long *CharID, ChState* lpChState);
unsigned long HandleCharClassUpgrade(PktBase* lpPktBase, unsigned long *dwCharID, unsigned char *cClassID, unsigned char *cLevel, ChState* lpState, unsigned long *dwFame);
unsigned long HandleCharHPRegen(PktBase* lpPktBase, unsigned long *CharID, unsigned short *HP, unsigned short *MP);
unsigned long HandleCharQuickSlotMove(PktBase* lpPktBase, TakeType* lpTakeType);
unsigned long HandleCharSwitchEQ(PktBase* lpPktBase, unsigned char *Type, unsigned char *Select);
unsigned long HandleCharEliteBonus(PktBase* lpPktBase, char *cEliteBonus);
// TODO : REMOVE UDP Packets
unsigned long HandleCharLevelUpInfo(PktBase* lpPktBase, unsigned long *CharID, unsigned char *Level);
};
#endif