Files
Client/Server/RylServerProject/RylGameLibrary/Network/Packet/PacketStruct/CharConfigPacketStruct.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

78 lines
1.7 KiB
C

#ifndef _CHAR_CONFIG_PACKET_STRUCT_H_
#define _CHAR_CONFIG_PACKET_STRUCT_H_
#pragma pack(1)
#include <winsock2.h>
#include <windows.h>
// 전투/반전 모드 정보 (주의 : 구조체 크기가 변경되면 애로사항 꽃핌)
typedef struct PeaceModeInfo* LPPeaceModeInfo;
struct PeaceModeInfo
{
bool m_bPeace;
FILETIME m_FileTime;
PeaceModeInfo() : m_bPeace(false)
{
m_FileTime.dwHighDateTime = 0;
m_FileTime.dwLowDateTime = 0;
}
};
// 거부 옵션 (주의 : 구조체 크기가 변경되면 애로사항 꽃핌)
typedef struct RejectOption* LPRejectOption;
struct RejectOption
{
union
{
struct RejectStruct
{
unsigned short m_Party : 1; // 파티
unsigned short m_Exchange : 1; // 교환 거부
unsigned short m_Duel : 1; // 일대일 거부
unsigned short m_Whisper : 1; // 귓속말 거부
unsigned short m_Friend : 1; // 친구 거부
unsigned short m_Shout : 1; // 외치기 거부
unsigned short m_Recall : 1; // 리콜 거부
unsigned short m_Remainder : 9;
};
RejectStruct Reject;
unsigned short m_wReject;
};
RejectOption() : m_wReject(0) { }
RejectOption(unsigned short wReject) : m_wReject(wReject) { }
};
// 언어필터 옵션
typedef struct LanguageOption* LPLanguageOption;
struct LanguageOption
{
union
{
struct LangStruct
{
unsigned short m_ENG : 1;
unsigned short m_CHS : 1;
unsigned short m_JPN : 1;
unsigned short m_KOR : 1;
unsigned short m_PRT : 1;
unsigned short m_SPN : 1;
unsigned short m_POL : 1;
unsigned short m_Remainder : 9;
};
LangStruct Lang;
unsigned short m_usLang;
};
LanguageOption() : m_usLang(0) { }
LanguageOption(unsigned short usLang) : m_usLang(usLang) { }
};
#pragma pack()
#endif