Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
130 lines
3.6 KiB
Plaintext
130 lines
3.6 KiB
Plaintext
//Microsoft Developer Studio generated resource script.
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//
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include <windows.h>
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#define IDC_STATIC -1
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// English (U.S.) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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#pragma code_page(1252)
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#endif //_WIN32
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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IDD_MAIN DIALOG DISCARDABLE 0, 0, 262, 186
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STYLE DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE |
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WS_CAPTION | WS_SYSMENU
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CAPTION "DirectMusic Motif Player"
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FONT 8, "MS Shell Dlg"
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BEGIN
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DEFPUSHBUTTON "Segment &file...",IDC_SOUNDFILE,7,7,54,13
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EDITTEXT IDC_FILENAME,68,7,186,14,ES_AUTOHSCROLL | ES_READONLY
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CONTROL "&Loop segment",IDC_LOOP_CHECK,"Button",BS_AUTOCHECKBOX |
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WS_TABSTOP,7,46,61,10
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PUSHBUTTON "&Play",IDC_PLAY,69,44,50,14,WS_DISABLED
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PUSHBUTTON "&Stop",IDC_STOP,119,44,50,14,WS_DISABLED
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LTEXT "Select a motif:",IDC_STATIC,7,60,46,8
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LISTBOX IDC_MOTIF_LIST,7,70,247,77,LBS_NOINTEGRALHEIGHT |
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WS_VSCROLL | WS_TABSTOP
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LTEXT "Align Option:",IDC_STATIC,7,152,43,10
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CONTROL "Default",IDC_RADIO_DEFAULT,"Button",BS_AUTORADIOBUTTON,
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51,152,39,10
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CONTROL "Immediate",IDC_RADIO_IMMEDIATE,"Button",
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BS_AUTORADIOBUTTON,92,152,48,10
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CONTROL "Grid",IDC_RADIO_GRID,"Button",BS_AUTORADIOBUTTON,142,
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152,29,10
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CONTROL "Beat",IDC_RADIO_BEAT,"Button",BS_AUTORADIOBUTTON,173,
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152,31,10
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CONTROL "Measure",IDC_RADIO_MEASURE,"Button",BS_AUTORADIOBUTTON,
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206,152,43,10
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PUSHBUTTON "Play &Motif",IDC_PLAY_MOTIF,7,165,50,14
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PUSHBUTTON "E&xit",IDCANCEL,204,165,50,14
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EDITTEXT IDC_STATUS,68,26,186,14,ES_AUTOHSCROLL | ES_READONLY
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RTEXT "Status:",IDC_STATIC,7,29,54,8
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END
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/////////////////////////////////////////////////////////////////////////////
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//
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// DESIGNINFO
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//
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#ifdef APSTUDIO_INVOKED
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GUIDELINES DESIGNINFO DISCARDABLE
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BEGIN
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IDD_MAIN, DIALOG
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BEGIN
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LEFTMARGIN, 7
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RIGHTMARGIN, 254
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TOPMARGIN, 7
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BOTTOMMARGIN, 179
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END
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END
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#endif // APSTUDIO_INVOKED
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include <windows.h>\r\n"
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"#define IDC_STATIC -1\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDR_MAINFRAME ICON DISCARDABLE "directx.ico"
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#endif // English (U.S.) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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