Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
15 lines
344 B
Plaintext
15 lines
344 B
Plaintext
DirectShow Sample -- AMCap
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This sample application demonstrates the following tasks related to
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audio and video capture:
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- Capture to a file
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- Live preview
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- Allocation of the capture file
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- Display of device property pages
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- Device enumeration
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- Stream control
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AMCap replaces the Video For Windows VidCap sample.
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