Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
52 lines
1.9 KiB
C
52 lines
1.9 KiB
C
//------------------------------------------------------------------------------
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// File: DShowUtil.h
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//
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// Desc: DirectShow sample code - prototypes for utility functions
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//
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// Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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//
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// Function prototypes for DirectShow applications
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//
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HRESULT GetPin(IBaseFilter * pFilter, PIN_DIRECTION dirrequired,
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int iNum, IPin **ppPin);
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HRESULT FindOtherSplitterPin(IPin *pPinIn, GUID guid,
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int nStream, IPin **ppSplitPin);
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HRESULT SeekNextFrame(IMediaSeeking * pSeeking, double FPS, long Frame );
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IPin * GetInPin ( IBaseFilter *pFilter, int Num );
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IPin * GetOutPin( IBaseFilter *pFilter, int Num );
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HRESULT CountFilterPins(IBaseFilter *pFilter, ULONG *pulInPins, ULONG *pulOutPins);
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HRESULT CountTotalFilterPins(IBaseFilter *pFilter, ULONG *pulPins);
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// Find a renderer filter in an existing graph
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HRESULT FindRenderer(IGraphBuilder *pGB, const GUID *mediatype, IBaseFilter **ppFilter);
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HRESULT FindAudioRenderer(IGraphBuilder *pGB, IBaseFilter **ppFilter);
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HRESULT FindVideoRenderer(IGraphBuilder *pGB, IBaseFilter **ppFilter);
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// Finds a filter's server name
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void ShowFilenameByCLSID(REFCLSID clsid, TCHAR *szFilename);
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// Media file information
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HRESULT GetFileDurationString(IMediaSeeking *pMS, TCHAR *szDuration);
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// Property pages and capabilities
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BOOL SupportsPropertyPage(IBaseFilter *pFilter);
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HRESULT ShowFilterPropertyPage(IBaseFilter *pFilter, HWND hwndParent);
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BOOL CanFrameStep(IGraphBuilder *pGB);
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// Debug helper functions
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void TurnOnDebugDllDebugging( );
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void DbgPrint( char * pText );
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void ErrPrint( char * pText );
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// Adds/removes a DirectShow filter graph from the Running Object Table,
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// allowing GraphEdit to "spy" on a remote filter graph if enabled.
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HRESULT AddGraphToRot(IUnknown *pUnkGraph, DWORD *pdwRegister);
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void RemoveGraphFromRot(DWORD pdwRegister);
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