Files
Client/Library/dxx8/samples/Multimedia/DirectShow/DMO/DMODemo/debug.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

82 lines
1.9 KiB
C

//------------------------------------------------------------------------------
// File: Debug.h
//
// Desc: DirectShow sample code - debug header.
//
// Copyright (c) 1995-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#ifndef __DEBUG_INCLUDED__
#define __DEBUG_INCLUDED__
#ifdef __cplusplus
extern "C"
{
#endif
//
//
//
//
#ifdef DEBUG
#define DEBUG_SECTION "Debug" // section name for
#define DEBUG_MODULE_NAME "DSSHOW" // key name and prefix for output
#define DEBUG_MAX_LINE_LEN 255 // max line length (bytes!)
#endif
//
// based code makes since only in win 16 (to try and keep stuff out of
// [fixed] data segments, etc)...
//
#ifndef BCODE
#ifdef _WIN32
#define BCODE
#else
#define BCODE _based(_segname("_CODE"))
#endif
#endif
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ;
//
//
//
//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ;
#ifdef DEBUG
BOOL WINAPI DbgEnable(BOOL fEnable);
UINT WINAPI DbgGetLevel(void);
UINT WINAPI DbgSetLevel(UINT uLevel);
UINT WINAPI DbgInitialize(BOOL fEnable);
void WINAPI _Assert( char * szFile, int iLine );
void FAR CDECL dprintf(UINT uDbgLevel, LPSTR szFmt, ...);
#define D(x) {x;}
#define DPF dprintf
#define DPI(sz) {static char BCODE ach[] = sz; OutputDebugStr(ach);}
#define ASSERT(x) if( !(x) ) _Assert( __FILE__, __LINE__)
#else
#define DbgEnable(x) FALSE
#define DbgGetLevel() 0
#define DbgSetLevel(x) 0
#define DbgInitialize(x) 0
#ifdef _MSC_VER
#pragma warning(disable:4002)
#endif
#define D(x)
#define DPF()
#define DPI(sz)
#define ASSERT(x)
#endif
#ifdef __cplusplus
}
#endif
#endif // __DEBUG_INCLUDED__