Files
Client/Library/dxx8/samples/Multimedia/DirectShow/Players/Jukebox/playvideo.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

66 lines
1.7 KiB
C

//------------------------------------------------------------------------------
// File: PlayVideo.h
//
// Desc: DirectShow sample code - declarations for media control functions.
//
// Copyright (c) 1998-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#ifndef PLAY_VID_H
#define PLAY_VID_H
//
// Constants
//
#define VOLUME_FULL 0L
#define VOLUME_SILENCE -10000L
// Application-defined messages
#define WM_GRAPHNOTIFY WM_APP + 1
#define WM_FIRSTFILE WM_APP + 2
#define WM_PLAYFILE WM_APP + 3
#define WM_NEXTFILE WM_APP + 4
#define WM_PREVIOUSFILE WM_APP + 5
//
// Macros
//
#define SAFE_RELEASE(i) {if (i) i->Release(); i = NULL;}
#define JIF(x) if (FAILED(hr=(x))) \
{RetailOutput(TEXT("FAILED(0x%x) ") TEXT(#x) TEXT("\n"), hr); goto CLEANUP;}
//
// Global data
//
extern IGraphBuilder *pGB;
extern IMediaSeeking *pMS;
extern IMediaControl *pMC;
extern IMediaEventEx *pME;
extern IBasicVideo *pBV;
extern IVideoWindow *pVW;
extern FILTER_STATE g_psCurrent;
extern BOOL g_bLooping, g_bAudioOnly, g_bPlayThrough;
extern BOOL g_bDisplayEvents, g_bGlobalMute;
//-----------------------------------------------------------------------------
// External function-prototypes
//-----------------------------------------------------------------------------
HRESULT RunMedia(void);
HRESULT StopMedia(void);
HRESULT PauseMedia(void);
HRESULT PlayMedia(LPTSTR lpszMovie, HINSTANCE hInstance);
HRESULT CheckMovieState(BOOL *pbComplete);
HRESULT GetInterfaces(void);
HRESULT MuteAudio(void);
HRESULT ResumeAudio(void);
void CleanupInterfaces(void);
void ToggleFullscreen(void);
void RetailOutput(TCHAR *tszErr, ...);
#endif // !defined(PLAY_VID_H)