Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
17 lines
850 B
Plaintext
17 lines
850 B
Plaintext
DirectShow Sample -- StillView
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This application scans a directory for image files (BMP, GIF, JPG, TGA) and displays
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a list of the relevant file names. Click a file name in the listbox to display its
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image on the Image Viewer screen, along with image information such as its video
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dimensions and file size.
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StillView also displays information about the filter graphs that it creates,
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including the names of the filters and their corresponding pins. If a selected filter
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supports a property page, you can click the Filter Properties button to view the page.
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Note: This sample requires Microsoft Foundation Class Library 4.2 (Mfc42.dll).
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Note: In order to launch GraphEdit to view the currently selected file, the GraphEdt.exe
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utility must exist in a directory on your search path (like c:\windows or c:\winnt).
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