Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
135 lines
3.8 KiB
C++
135 lines
3.8 KiB
C++
//------------------------------------------------------------------------------
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// File: StillViewDlg.h
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//
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// Desc: DirectShow sample code - dialog header file for the StillView
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// application.
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//
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// Copyright (c) 1998 - 2001, Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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#if !defined(AFX_StillViewDLG_H__04AD8433_DF22_4491_9611_260EDAE17B96__INCLUDED_)
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#define AFX_StillViewDLG_H__04AD8433_DF22_4491_9611_260EDAE17B96__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include <dshow.h>
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// Application-defined messages
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#define WM_GRAPHNOTIFY WM_APP + 1
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#define WM_FIRSTFILE WM_APP + 2
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#define WM_PLAYFILE WM_APP + 3
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#define WM_NEXTFILE WM_APP + 4
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#define WM_PREVIOUSFILE WM_APP + 5
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//
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// Macros
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//
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#define SAFE_RELEASE(i) {if (i) i->Release(); i = NULL;}
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#define JIF(x) if (FAILED(hr=(x))) \
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{RetailOutput(TEXT("FAILED(0x%x) ") TEXT(#x) TEXT("\n"), hr); goto CLEANUP;}
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// Function prototypes
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void RetailOutput(TCHAR *tszErr, ...);
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/////////////////////////////////////////////////////////////////////////////
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// CStillViewDlg dialog
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class CStillViewDlg : public CDialog
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{
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// Construction
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public:
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CStillViewDlg(CWnd* pParent = NULL); // standard constructor
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HRESULT PrepareMedia(LPTSTR lpszMovie);
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HRESULT InitDirectShow(void);
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HRESULT FreeDirectShow(void);
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HRESULT HandleGraphEvent(void);
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HRESULT EnumFilters(void);
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HRESULT EnumPins(IBaseFilter *pFilter, PIN_DIRECTION PinDir, CListBox& Listbox);
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IBaseFilter * FindFilterFromName(LPTSTR szName);
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BOOL DisplayFileInfo(LPTSTR szFile);
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BOOL DisplayImageInfo(void);
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BOOL SupportsPropertyPage(IBaseFilter *pFilter);
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LONG GetDXMediaPath(TCHAR *strPath);
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LONG GetGraphEditPath(TCHAR *szPath);
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void InitMediaDirectory(void);
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void FillFileList(LPTSTR pszCmdLine);
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void ResetDirectShow(void);
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void CenterVideo(void);
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void PlayNextFile(void);
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void PlayPreviousFile(void);
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void PlaySelectedFile(void);
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// Dialog Data
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//{{AFX_DATA(CStillViewDlg)
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enum { IDD = IDD_STILLVIEW_DIALOG };
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CStatic m_StrFileTime;
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CStatic m_StrImageSize;
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CEdit m_EditMediaDir;
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CSpinButtonCtrl m_SpinFiles;
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CButton m_ButtonProperties;
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CStatic m_StrMediaPath;
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CStatic m_StrFileDate;
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CStatic m_StrFileSize;
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CListBox m_ListPinsOutput;
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CListBox m_ListPinsInput;
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CStatic m_StrFileList;
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CStatic m_Screen;
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CListBox m_ListInfo;
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CListBox m_ListFilters;
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CListBox m_ListFiles;
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//}}AFX_DATA
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CStillViewDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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HICON m_hIcon;
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int m_nCurrentFileSelection;
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TCHAR m_szCurrentDir[MAX_PATH];
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IGraphBuilder *m_pGB;
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IMediaControl *m_pMC;
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IBasicVideo *m_pBV;
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IVideoWindow *m_pVW;
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IMediaEventEx *m_pME;
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// Generated message map functions
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//{{AFX_MSG(CStillViewDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
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afx_msg void OnPaint();
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afx_msg HCURSOR OnQueryDragIcon();
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afx_msg void OnClose();
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afx_msg void OnDestroy();
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afx_msg void OnSelectFile();
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afx_msg void OnSelchangeListFilters();
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afx_msg void OnDblclkListFilters();
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afx_msg void OnButtonProppage();
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afx_msg void OnDeltaposSpinFiles(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnButtonSetMediadir();
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afx_msg void OnButtonGraphedit();
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afx_msg BOOL OnEraseBkgnd(CDC *);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_StillViewDLG_H__04AD8433_DF22_4491_9611_260EDAE17B96__INCLUDED_)
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