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Client/Library/dxx8/samples/Multimedia/DirectShow/Players/StillView/stillviewDlg.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

135 lines
3.8 KiB
C++

//------------------------------------------------------------------------------
// File: StillViewDlg.h
//
// Desc: DirectShow sample code - dialog header file for the StillView
// application.
//
// Copyright (c) 1998 - 2001, Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#if !defined(AFX_StillViewDLG_H__04AD8433_DF22_4491_9611_260EDAE17B96__INCLUDED_)
#define AFX_StillViewDLG_H__04AD8433_DF22_4491_9611_260EDAE17B96__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <dshow.h>
// Application-defined messages
#define WM_GRAPHNOTIFY WM_APP + 1
#define WM_FIRSTFILE WM_APP + 2
#define WM_PLAYFILE WM_APP + 3
#define WM_NEXTFILE WM_APP + 4
#define WM_PREVIOUSFILE WM_APP + 5
//
// Macros
//
#define SAFE_RELEASE(i) {if (i) i->Release(); i = NULL;}
#define JIF(x) if (FAILED(hr=(x))) \
{RetailOutput(TEXT("FAILED(0x%x) ") TEXT(#x) TEXT("\n"), hr); goto CLEANUP;}
// Function prototypes
void RetailOutput(TCHAR *tszErr, ...);
/////////////////////////////////////////////////////////////////////////////
// CStillViewDlg dialog
class CStillViewDlg : public CDialog
{
// Construction
public:
CStillViewDlg(CWnd* pParent = NULL); // standard constructor
HRESULT PrepareMedia(LPTSTR lpszMovie);
HRESULT InitDirectShow(void);
HRESULT FreeDirectShow(void);
HRESULT HandleGraphEvent(void);
HRESULT EnumFilters(void);
HRESULT EnumPins(IBaseFilter *pFilter, PIN_DIRECTION PinDir, CListBox& Listbox);
IBaseFilter * FindFilterFromName(LPTSTR szName);
BOOL DisplayFileInfo(LPTSTR szFile);
BOOL DisplayImageInfo(void);
BOOL SupportsPropertyPage(IBaseFilter *pFilter);
LONG GetDXMediaPath(TCHAR *strPath);
LONG GetGraphEditPath(TCHAR *szPath);
void InitMediaDirectory(void);
void FillFileList(LPTSTR pszCmdLine);
void ResetDirectShow(void);
void CenterVideo(void);
void PlayNextFile(void);
void PlayPreviousFile(void);
void PlaySelectedFile(void);
// Dialog Data
//{{AFX_DATA(CStillViewDlg)
enum { IDD = IDD_STILLVIEW_DIALOG };
CStatic m_StrFileTime;
CStatic m_StrImageSize;
CEdit m_EditMediaDir;
CSpinButtonCtrl m_SpinFiles;
CButton m_ButtonProperties;
CStatic m_StrMediaPath;
CStatic m_StrFileDate;
CStatic m_StrFileSize;
CListBox m_ListPinsOutput;
CListBox m_ListPinsInput;
CStatic m_StrFileList;
CStatic m_Screen;
CListBox m_ListInfo;
CListBox m_ListFilters;
CListBox m_ListFiles;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStillViewDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
int m_nCurrentFileSelection;
TCHAR m_szCurrentDir[MAX_PATH];
IGraphBuilder *m_pGB;
IMediaControl *m_pMC;
IBasicVideo *m_pBV;
IVideoWindow *m_pVW;
IMediaEventEx *m_pME;
// Generated message map functions
//{{AFX_MSG(CStillViewDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnClose();
afx_msg void OnDestroy();
afx_msg void OnSelectFile();
afx_msg void OnSelchangeListFilters();
afx_msg void OnDblclkListFilters();
afx_msg void OnButtonProppage();
afx_msg void OnDeltaposSpinFiles(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnButtonSetMediadir();
afx_msg void OnButtonGraphedit();
afx_msg BOOL OnEraseBkgnd(CDC *);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_StillViewDLG_H__04AD8433_DF22_4491_9611_260EDAE17B96__INCLUDED_)