Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
12 lines
246 B
Modula-2
12 lines
246 B
Modula-2
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LIBRARY "CPPVideoControlPS"
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DESCRIPTION 'Proxy/Stub DLL'
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EXPORTS
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DllGetClassObject @1 PRIVATE
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DllCanUnloadNow @2 PRIVATE
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GetProxyDllInfo @3 PRIVATE
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DllRegisterServer @4 PRIVATE
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DllUnregisterServer @5 PRIVATE
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