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Client/Library/dxx8/samples/Multimedia/Media/STILL.XTL
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

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<!-- In this example, a sequence of bmps are used in motion, as well as -->
<!-- some individual stills. The project is authored at 15fps, so the -->
<!-- first bmp sequence will play each bitamp for 3 frames, since it is -->
<!-- told the sequence is supposed to play at 5fps to achieve normal -->
<!-- playback speed. Then we'll see some still images, with aspect ratios -->
<!-- preserved, then we'll see the tga sequence 3 times faster (normal speed) -->
<!-- since it is told 15fps is the correct frame rate for that sequence. -->
<!-- NOTE: If you install the DirectX SDK to a path other than c:\dxsdk, -->
<!-- then you must change the media path for each clip src below. -->
<timeline>
<group type="video" framerate="15" width="480" height="360" previewmode="0">
<track>
<clip src="c:\dxsdk\samples\multimedia\media\shine0.bmp" start="0" stop="2" framerate="5"/>
<clip src="c:\dxsdk\samples\multimedia\media\lake.jpg" start="2" stop="4" stretchmode="PreserveAspectRatio"/>
<clip src="c:\dxsdk\samples\multimedia\media\lake2.jpg" start="4" stop="6" stretchmode="PreserveAspectRatio"/>
<clip src="c:\dxsdk\samples\multimedia\media\lake3.jpg" start="6" stop="8" stretchmode="PreserveAspectRatio"/>
<clip src="c:\dxsdk\samples\multimedia\media\caust00.tga" start="8" stop="10" stretchmode="PreserveAspectRatio" framerate="15"/>
<clip src="c:\dxsdk\samples\multimedia\media\dx5_logo.bmp" start="10" stop="13"/>
</track>
</group>
<group type="audio">
<track>
<clip src="c:\dxsdk\samples\multimedia\media\piano.mp3" start="0" stop="13" />
</track>
</group>
</timeline>