Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
12 lines
535 B
Plaintext
12 lines
535 B
Plaintext
VisualBasic Helper Library
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This type library is a helper file to allow the user of the IFileSinkFilter
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interface from Visual Basic.
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The IFileSinkFilter interface is not in the quartz.dll (ActiveMovie) type library
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because one of the methods has an AM_MEDIA_TYPE argument which prevents it from
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being called from VB. The DShowVBLib type library redefines the interface with
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a different pointer type to allow VB to call IFileSinkFilter::SetFileName.
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A null should be passed in for the pointer argument.
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