Files
Client/Tools/LauncherMY/DlgRegionSelect.cpp
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

162 lines
3.8 KiB
C++

// DlgRegionSelect.cpp : implementation file
//
#include "stdafx.h"
#include "ryllogin.h"
#include "DlgRegionSelect.h"
#include "../LoginRes/Resource.h"
#include "RYLLOGIN_DEFINITIONS.H"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDlgRegionSelect dialog
IMPLEMENT_DYNAMIC(CDlgRegionSelect, CDialog)
CDlgRegionSelect::CDlgRegionSelect(CWnd* pParent /*=NULL*/)
: CDialog(CDlgRegionSelect::IDD, pParent)
{
//{{AFX_DATA_INIT(CDlgRegionSelect)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_nRegionIndex = 0;
}
void CDlgRegionSelect::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDlgRegionSelect)
// NOTE: the ClassWizard will add DDX and DDV calls here
//DDX_Control(pDX, IDC_LIST_SERVER, m_RegionList);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgRegionSelect, CDialog)
//{{AFX_MSG_MAP(CDlgRegionSelect)
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
ON_WM_CTLCOLOR()
//ON_LBN_SELCHANGE(IDC_LIST_SERVER, OnLbnSelchangeListServer)
//ON_LBN_DBLCLK(IDC_LIST_SERVER, OnLbnDblclkListServer)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgRegionSelect message handlers
void CDlgRegionSelect::RenderBack( CDC &rDC, CBitmap &rBitmap, int Px, int Py , int SizeX, int SizeY )
{
CBitmap *pOldBitmap;
CDC memDC;
memDC.CreateCompatibleDC(&rDC);
pOldBitmap=memDC.SelectObject(&rBitmap);
CSize sBitmap=rBitmap.GetBitmapDimension();
BITMAP bmInfo;
rBitmap.GetBitmap(&bmInfo);
if( SizeX == -1 && SizeY == -1 )
rDC.BitBlt(Px,Py,bmInfo.bmWidth,bmInfo.bmHeight,&memDC,0,0,SRCCOPY);
else
rDC.BitBlt(Px,Py,SizeX,SizeY,&memDC,0,0,SRCCOPY);
memDC.SelectObject(pOldBitmap);
}
void CDlgRegionSelect::OnPaint()
{
CPaintDC dc(this); // device context for painting
RenderBack( dc, m_btmBack, 0, 0 );
// TODO: Add your message handler code here
// Do not call CDialog::OnPaint() for painting messages
}
BOOL CDlgRegionSelect::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
SetDllResource();
m_btmBack.LoadBitmap( IDB_BITMAP_SERVERSEL );
SetDefaultResource();
SetWindowPos( NULL, 0, 0, 286, 237, SWP_NOZORDER | SWP_NOMOVE );
m_RegionList.SetWindowPos( NULL, 17, 24, 150-17, 203-24, SWP_NOZORDER );
for( int i = 0; i < m_vec_strRegionName.size(); ++i )
{
m_RegionList.InsertString( -1, m_vec_strRegionName[i] );
}
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CDlgRegionSelect::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
PostMessage( WM_NCLBUTTONDOWN, HTCAPTION, MAKELPARAM( point.x, point.y) );
CDialog::OnLButtonDown(nFlags, point);
}
HBRUSH CDlgRegionSelect::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
switch(nCtlColor)
{
case CTLCOLOR_LISTBOX:
pDC->SetBkMode(TRANSPARENT);
pDC->SetTextColor(RGB( 200,200,200 ));
return (HBRUSH)GetStockObject(NULL_BRUSH);
break;
}
// TODO: Change any attributes of the DC here
// TODO: Return a different brush if the default is not desired
return hbr;
}
void CDlgRegionSelect::OnLbnSelchangeListServer()
{
//m_ServerList.Invalidate( FALSE );
Invalidate( FALSE );
// TODO: Add your control notification handler code here
}
void CDlgRegionSelect::OnLbnDblclkListServer()
{
// TODO: Add your control notification handler code here
if( m_RegionList.GetCurSel() == -1 )
{
AfxMessageBox( RYLLoginGetMessage( 0 ) );
return;
}
m_nRegionIndex = m_RegionList.GetCurSel();
CDialog::OnOK();
}