Files
Client/GameTools/CaldronBase/DInput8Mgr.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

99 lines
2.2 KiB
C++

// DInput9Mgr.h: interface for the CDInput9Mgr class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DINPUT9MGR_H__7F904814_C54A_42A0_A3F0_43B3EC33364B__INCLUDED_)
#define AFX_DINPUT9MGR_H__7F904814_C54A_42A0_A3F0_43B3EC33364B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <Dinput.h>
#include "Caldron.h"
#include "./LogMgr.h"
/* *********************************************************************
* CDInput9Mgr
* 파일 : DInput8Mgr.h
* 기능 : Caldron Engine내 Direct Input9 을 이용한 input 키, mouse 처리 class
* 작성일 : 2003.10.31
* history :
wizardbug ( 2003.10.31)
********************************************************************** */
namespace Caldron
{
namespace Base
{
enum DINPUT8DEVICES
{
DINPUT8_KEYBOARD,
DINPUT8_MOUSE,
};
enum DINPUT8MOUSEBUTTON // Mouse Input
{
MOUSE_LBUTTON,
MOUSE_RBUTTON,
MOUSE_BUTTONNUMS,
};
enum DINPUT8MOUSEAXIS // Mouse Move Axis
{
MOUSE_XAXIS,
MOUSE_YAXIS,
MOUSE_AXISNUMS,
};
class CDInput8Mgr
{
protected:
LPDIRECTINPUT8 m_lpDirectInput;
LPDIRECTINPUTDEVICE8 m_lpKeyboardDevice;
static LPDIRECTINPUTDEVICE8 m_lpMouseDevice;
static DIMOUSESTATE m_MouseState;
static int m_iMouseMove[MOUSE_AXISNUMS];
static char m_strKeys[256];
static char m_strBackKeys[256];
static int ms_iLockKey;
public:
CDInput8Mgr();
~CDInput8Mgr();
HRESULT InitInputMgr(HINSTANCE ,HWND ,DWORD dwKeyboard = DISCL_FOREGROUND,DWORD dwMouse = DISCL_FOREGROUND);
HRESULT Acquire();
HRESULT Unacquire();
HRESULT Update();
static bool PushButton(int ,int iKey = -1);
static bool UpButton(int ,int iKey = -1);
static bool PushOnceKey(int ,int iKey = -1);
static bool PushKey(int ,int iKey = -1);
static bool UpKey(int ,int iKey = -1);
static bool KeyStrok(char *strBuffer,int &iPos);
static void GetMouseMove(int &iX,int &iY ,int iKey = -1);
static void Lock(const int &iKey) { ms_iLockKey = iKey;}
static void Unlock() { ms_iLockKey = -1;}
};
}
};
#endif // !defined(AFX_DINPUT9MGR_H__7F904814_C54A_42A0_A3F0_43B3EC33364B__INCLUDED_)