Files
Client/GameTools/NeoRylClient/StringFilter.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

29 lines
773 B
C++

// StringFilter.h: interface for the CStringFilter class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_STRINGFILTER_H__033A0568_375A_41FD_8370_CEDE222BE28B__INCLUDED_)
#define AFX_STRINGFILTER_H__033A0568_375A_41FD_8370_CEDE222BE28B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CStringFilter
{
public:
bool Load(const char *strScriptFile);
unsigned long m_dwStringCount;
unsigned long m_dwPhraseCount;
char m_strString[2000][15];
char m_strPhrase[100][15];
char *m_lpSearched;
bool Filter(char *strTarget);
CStringFilter();
~CStringFilter();
};
extern CStringFilter g_StringFilter;
#endif // !defined(AFX_STRINGFILTER_H__033A0568_375A_41FD_8370_CEDE222BE28B__INCLUDED_)