Files
Client/GameTools/WORLDCREATOR/DlgEditTerrain.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

124 lines
3.5 KiB
C++

#if !defined(AFX_DLGEDITTERRAIN_H__D46BB131_88A5_4AD4_A686_8140310030CB__INCLUDED_)
#define AFX_DLGEDITTERRAIN_H__D46BB131_88A5_4AD4_A686_8140310030CB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgEditTerrain.h : header file
//
#include <SectorScene.h>
/////////////////////////////////////////////////////////////////////////////
// CDlgEditTerrain dialog
class CDlgEditTerrain : public CDialog
{
// Construction
public:
void ShowWalkPossible();
void InitSmoothBuffer();
void MouseEditSmooth(vector3 vecStart,vector3 vecDir);
void SelectMustDivideVertex(vector3 vecStart,vector3 vecDir);
void RecurFindVertex(List<int> &DivideList,int vx,int vy,int leftX,int leftY,int rightX,int rightY,int apexX,int apexY,int node);
void SetMustDivideVertex(int vx,int vy);
void MakeRoad(vector3 vecStart,vector3 vecDir);
void SetMakeRoadStartVertex(vector3 vecStart,vector3 vecDir);
void MouseEdit(vector3 vecStart,vector3 vecDir);
void SectorEdgeAttach();
void EndAndSave();
void MouseEdit(float fPx,float fPy,float fPz);
void InitForEditTerrrain();
CDlgEditTerrain(CWnd* pParent = NULL); // standard constructor
CSectorScene *m_SelectSectorScene;
CSectorScene *m_SelectNeighborScene[8];
BOOL m_isSelectSceneEdit;
BOOL m_isSelectNeighborEdit[8];
float m_fAddHeight;
float m_fRange;
float m_fSmoothHeight[((SECTORSX*3)-2)*((SECTORSY*3)-2)];
vector3 m_vecMakeRoadStart;
int *m_CurrentVariance;
List<int> m_LeftDivideList,m_RightDivideList;
// Dialog Data
//{{AFX_DATA(CDlgEditTerrain)
enum { IDD = IDD_DIALOG_EDITTERRAIN };
float m_fHeight;
float m_fMaxHeight;
float m_fMinHeight;
BOOL m_isAddHeight;
BOOL m_isSubHeight;
BOOL m_isAdd1;
BOOL m_isAdd2;
BOOL m_isRange1;
BOOL m_isRange2;
BOOL m_isRange3;
BOOL m_isRange4;
float m_fSelectedHeigth;
BOOL m_isSmallSmooth;
float m_fEndHeight;
float m_fStartHeight;
BOOL m_isMakeRoad;
float m_fRoadWidth;
BOOL m_isMustDivide;
BOOL m_isRange5;
BOOL m_isRange6;
float m_fAllAddHeight;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgEditTerrain)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
public:
// Generated message map functions
//{{AFX_MSG(CDlgEditTerrain)
afx_msg void OnCheckAddheight();
afx_msg void OnCheckSubheight();
virtual BOOL OnInitDialog();
afx_msg void OnButtonTerrainfastup();
afx_msg void OnButtonHeightslowup();
afx_msg void OnButtonHeightfastdown();
afx_msg void OnButtonHeightslowdown();
afx_msg void OnChangeEditMaxheight();
afx_msg void OnChangeEditMinheight();
afx_msg void OnButtonTerrainadjust();
afx_msg void OnCheckAddheightvalue1();
afx_msg void OnCheckAddheightvalue2();
afx_msg void OnCheckEditrange1();
afx_msg void OnCheckEditrange2();
afx_msg void OnCheckEditrange3();
afx_msg void OnCheckEditrange4();
afx_msg void OnButtonTerrainsmooth();
afx_msg void OnButtonSectoredgeattach();
afx_msg void OnCheckSmallsmooth();
afx_msg void OnUpdateEditStartheight();
afx_msg void OnUpdateEditEndheight();
afx_msg void OnCheckMakeroad();
afx_msg void OnUpdateEditRoadwidth();
afx_msg void OnCheckMustdivide();
afx_msg void OnCheckEditrange5();
afx_msg void OnCheckEditrange6();
afx_msg void OnButtonAllheightfix();
afx_msg void OnButtonHeightfix();
protected:
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGEDITTERRAIN_H__D46BB131_88A5_4AD4_A686_8140310030CB__INCLUDED_)