Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
26 lines
665 B
C++
26 lines
665 B
C++
#ifndef _RYL_REBALANCEOVERITEM_H_
|
|
#define _RYL_REBALANCEOVERITEM_H_
|
|
#define CONVERT_OVERITEM
|
|
|
|
#pragma once
|
|
#pragma warning(disable:4800)
|
|
|
|
#include <map>
|
|
#include <Item/Item.h>
|
|
#include <Item/ItemMgr.h>
|
|
#include <Item/ItemFactory.h>
|
|
#include <Item/ItemStructure.h>
|
|
#include <Item/Container/ContainerConstant.h>
|
|
#include <Item/RebalanceConvert/RebalanceItem.h>
|
|
#include <Item/RebalanceConvert/ContainerChecker.h>
|
|
|
|
#include <RylDBLibrary/RylDBLibrary.h>
|
|
#include <RylDBLibrary/RylDBStoreCommand.h>
|
|
#include <RylDBLibrary/RylDBCharCommand.h>
|
|
|
|
#include <Log/ServerLog.h>
|
|
|
|
#include <Network/Packet/PacketStruct/ServerInfo.h>
|
|
|
|
#include <Utility/Setup/ServerSetup.h>
|
|
#endif |