Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
28 lines
666 B
C++
28 lines
666 B
C++
#pragma once
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#include <NaveServer/Global.h>
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#include <NaveServer/NFServerCtrl.h>
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#include <NaveServer/NFConnectionManager.h>
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#include <NaveServer/NFConnection.h>
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#include <NaveServer/NFConnection.h>
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#include <NaveNet/NFNet.h>
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#include <NaveNet/NFPacket.h>
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#include <Nave/NFSync.h>
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#include <NaveServer/NFDBComponent.h>
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#include "GameConnection.h"
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#include "ServerCtrl.h"
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#include "NFIPSec.h"
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extern ServerCtrl* g_Server;
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extern NaveServer::NFConnectionManager g_UManager;
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extern int g_iProcessPacket;
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extern NaveServer::NFDBComponent g_DBComp;
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extern std::wstring g_DBTable;
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extern NFIPSec g_IPSec;
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void UpdateInfomation(); |