Files
Client/CryptoSource/Intermediate/ScriptConvert/Debug/ScriptConvert.log
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

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Build started 14.09.2011 23:26:18.
1>Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" on node 2 (build target(s)).
1>InitializeBuildStatus:
Touching "../Intermediate/ScriptConvert/Debug\ScriptConvert.unsuccessfulbuild".
ClCompile:
All outputs are up-to-date.
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../../Server/RylServerProject/ /I../../Server/RylServerProject/BaseLibrary /I../../Server/RylServerProject/RylGameLibrary /I../../Server/RylServerProject/RylServerLibrary /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Yc"StdAfx.h" /Fp"../Intermediate/ScriptConvert/Debug\ScriptConvert.pch" /Fo"../Intermediate/ScriptConvert/Debug\\" /Fd"../Intermediate/ScriptConvert/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt stdafx.cpp
stdafx.cpp
All outputs are up-to-date.
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../../Server/RylServerProject/ /I../../Server/RylServerProject/BaseLibrary /I../../Server/RylServerProject/RylGameLibrary /I../../Server/RylServerProject/RylServerLibrary /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../Intermediate/ScriptConvert/Debug\\" /Fd"../Intermediate/ScriptConvert/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt ScriptConvert.cpp
ScriptConvert.cpp
ManifestResourceCompile:
All outputs are up-to-date.
Link:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../DBToolExecutable/Debug\ScriptConvert.exe" /INCREMENTAL /NOLOGO /LIBPATH:E:\myProj\GodsOfWar\Server\Library\Debug kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib GMMemory.lib zlib.lib RylServerLibrary.lib BaseLibrary.lib RylGameLibrary.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../DBToolExecutable/Debug\ScriptConvert.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../DBToolExecutable/Debug\ScriptConvert.lib" /MACHINE:X86 ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res
../Intermediate/ScriptConvert/Debug\ScriptConvert.obj
../Intermediate/ScriptConvert/Debug\stdafx.obj
Creating library ../DBToolExecutable/Debug\ScriptConvert.lib and object ../DBToolExecutable/Debug\ScriptConvert.exp
Manifest:
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\mt.exe /nologo /verbose /out:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest" /manifest ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\rc.exe /nologo /fo"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res" ../Intermediate/ScriptConvert/Debug\ScriptConvert_manifest.rc
LinkEmbedManifest:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../DBToolExecutable/Debug\ScriptConvert.exe" /INCREMENTAL /NOLOGO /LIBPATH:E:\myProj\GodsOfWar\Server\Library\Debug kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib GMMemory.lib zlib.lib RylServerLibrary.lib BaseLibrary.lib RylGameLibrary.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../DBToolExecutable/Debug\ScriptConvert.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../DBToolExecutable/Debug\ScriptConvert.lib" /MACHINE:X86 ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res
../Intermediate/ScriptConvert/Debug\ScriptConvert.obj
../Intermediate/ScriptConvert/Debug\stdafx.obj
Creating library ../DBToolExecutable/Debug\ScriptConvert.lib and object ../DBToolExecutable/Debug\ScriptConvert.exp
ScriptConvert.vcxproj -> E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\../DBToolExecutable/Debug\ScriptConvert.exe
FinalizeBuildStatus:
Deleting file "../Intermediate/ScriptConvert/Debug\ScriptConvert.unsuccessfulbuild".
Touching "../Intermediate/ScriptConvert/Debug\ScriptConvert.lastbuildstate".
1>Done Building Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" (build target(s)).
Build succeeded.
Time Elapsed 00:00:04.58