Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
26 lines
695 B
Plaintext
26 lines
695 B
Plaintext
<html>
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<body>
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<pre>
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<h1>Build Log</h1>
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<h3>
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--------------------Configuration: Zalla3D SceneClass - Win32 Debug--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP384.tmp" with contents
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[
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/nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Debug/" /Fp"Debug/Zalla3D SceneClass.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
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"C:\Ryl\Zallad3D SceneClass\Z3DMultipartSkin.cpp"
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]
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Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP384.tmp"
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<h3>Output Window</h3>
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Compiling...
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Z3DMultipartSkin.cpp
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<h3>Results</h3>
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Z3DMultipartSkin.obj - 0 error(s), 0 warning(s)
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</pre>
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</body>
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</html>
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