Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
47 lines
3.4 KiB
Plaintext
47 lines
3.4 KiB
Plaintext
../../Executable/Debug\RylGameServer.ilk
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../../Executable/Debug\RylGameServer.pdb
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C:\PROJECT\TRUNK\SERVER\EXECUTABLE\DEBUG\RYLGAMESERVER.EXE
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C:\project\trunk\Server\Executable\Debug\RylGameServer.exp
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C:\PROJECT\TRUNK\SERVER\EXECUTABLE\DEBUG\RYLGAMESERVER.ILK
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C:\project\trunk\Server\Executable\Debug\RylGameServer.lib
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C:\PROJECT\TRUNK\SERVER\EXECUTABLE\DEBUG\RYLGAMESERVER.PDB
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\AUTOBALANCECOMMAND.OBJ
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\cl.command.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\CL.read.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\CL.write.1.tlog
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\DROPITEMCOMMAND.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\DROPITEMLISTCOMMAND.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\DUMMYCHARACTERS.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\FIELDSERVERCLIENTDISPATCH.OBJ
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\link.command.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\link.read.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\link.write.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\link-cvtres.read.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\link-cvtres.write.1.tlog
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\LOTTERYEVENTCOMMAND.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\MANAGEGAMEOBJECT.OBJ
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\mt.command.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\mt.read.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\mt.write.1.tlog
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\NOTIFYCOMMAND.OBJ
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\rc.command.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\rc.read.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\rc.write.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\ResolveAssemblyReference.cache
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVER.EXE.EMBED.MANIFEST
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVER.EXE.EMBED.MANIFEST.RES
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVER.EXE.INTERMEDIATE.MANIFEST
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVER.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVER.RES
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\RylGameServer.write.1.tlog
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\RylGameServer_manifest.rc
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVERCOMMANDS.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVERMAIN.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVERMAINLOOP.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\RYLGAMESERVERWINDOW.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\SENDGAMESERVERPACKET.OBJ
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\STDAFX.OBJ
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C:\project\trunk\Server\Intermediate\RylGameServer\Debug\vc100.idb
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C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLGAMESERVER\DEBUG\VC100.PDB
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C:\project\trunk\Server\RylServerProject\RylGameServer\../../Executable/Debug\RylGameServer.exe
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