Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
91 lines
8.6 KiB
Plaintext
91 lines
8.6 KiB
Plaintext
Build started 28.12.2011 16:12:41.
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1>Project "C:\project\trunk\Server\RylServerProject\RylGameServer\RylGameServer.vcxproj" on node 2 (rebuild target(s)).
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1>_PrepareForClean:
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Deleting file "../../Intermediate/RylGameServer/Debug\RylGameServer.lastbuildstate".
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InitializeBuildStatus:
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Creating "../../Intermediate/RylGameServer/Debug\RylGameServer.unsuccessfulbuild" because "AlwaysCreate" was specified.
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ClCompile:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _WINDOWS /D NO_GAMEGUARD /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameServer/Debug\\" /Fd"../../Intermediate/RylGameServer/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt ManageGameObject.cpp RylGameServer.cpp RylGameServerCommands.cpp RylGameServerMain.cpp RylGameServerMainLoop.cpp RylGameServerWindow.cpp stdafx.cpp Network\Dispatch\GameClient\FieldServerClientDispatch.cpp Network\Dispatch\GameClient\SendGameServerPacket.cpp Commands\AutoBalanceCommand.cpp Commands\DropItemCommand.cpp Commands\DropItemListCommand.cpp Commands\DummyCharacters.cpp Commands\LotteryEventCommand.cpp Commands\NotifyCommand.cpp
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NotifyCommand.cpp
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LotteryEventCommand.cpp
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DummyCharacters.cpp
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DropItemListCommand.cpp
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DropItemCommand.cpp
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AutoBalanceCommand.cpp
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SendGameServerPacket.cpp
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FieldServerClientDispatch.cpp
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stdafx.cpp
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RylGameServerWindow.cpp
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RylGameServerMainLoop.cpp
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RylGameServerMain.cpp
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RylGameServerCommands.cpp
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RylGameServer.cpp
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ManageGameObject.cpp
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Generating Code...
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ResourceCompile:
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C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\rc.exe /l"0x0409" /nologo /fo"../../Intermediate/RylGameServer/Debug\RylGameServer.res" RylGameServer.rc
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ManifestResourceCompile:
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C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\rc.exe /nologo /fo"../../Intermediate/RylGameServer/Debug\RylGameServer.exe.embed.manifest.res" ../../Intermediate/RylGameServer/Debug\RylGameServer_manifest.rc
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Link:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../Executable/Debug\RylGameServer.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../../Intermediate/RylGameServer/Debug\RylGameServer.exe.intermediate.manifest" /ALLOWISOLATION:NO /MANIFESTUAC:NO /DEBUG /PDB:"../../Executable/Debug\RylGameServer.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE:NO /NXCOMPAT:NO /IMPLIB:"../../Executable/Debug\RylGameServer.lib" /MACHINE:X86 ../../Intermediate/RylGameServer/Debug\RylGameServer.res
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../../Intermediate/RylGameServer/Debug\RylGameServer.exe.embed.manifest.res
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../../Intermediate/RylGameServer/Debug\ManageGameObject.obj
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../../Intermediate/RylGameServer/Debug\RylGameServer.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerCommands.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerMain.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerMainLoop.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerWindow.obj
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../../Intermediate/RylGameServer/Debug\stdafx.obj
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../../Intermediate/RylGameServer/Debug\FieldServerClientDispatch.obj
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../../Intermediate/RylGameServer/Debug\SendGameServerPacket.obj
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../../Intermediate/RylGameServer/Debug\AutoBalanceCommand.obj
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../../Intermediate/RylGameServer/Debug\DropItemCommand.obj
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../../Intermediate/RylGameServer/Debug\DropItemListCommand.obj
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../../Intermediate/RylGameServer/Debug\DummyCharacters.obj
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../../Intermediate/RylGameServer/Debug\LotteryEventCommand.obj
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../../Intermediate/RylGameServer/Debug\NotifyCommand.obj
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C:\project\trunk\Server\Library\Debug\GMMemory.lib
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C:\project\trunk\Server\Library\Debug\BaseLibrary.lib
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C:\project\trunk\Server\Library\Debug\RylServerLibrary.lib
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C:\project\trunk\Server\Library\Debug\ScriptEngine.lib
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C:\project\trunk\Server\Library\Debug\zlib.lib
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C:\project\trunk\Server\Library\Debug\RylGameLibrary.lib
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Creating library ../../Executable/Debug\RylGameServer.lib and object ../../Executable/Debug\RylGameServer.exp
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Manifest:
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Deleting file "../../Intermediate/RylGameServer/Debug\RylGameServer.exe.embed.manifest".
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C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\mt.exe /nologo /verbose /out:"../../Intermediate/RylGameServer/Debug\RylGameServer.exe.embed.manifest" /manifest ../../Intermediate/RylGameServer/Debug\RylGameServer.exe.intermediate.manifest
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C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\rc.exe /nologo /fo"../../Intermediate/RylGameServer/Debug\RylGameServer.exe.embed.manifest.res" ../../Intermediate/RylGameServer/Debug\RylGameServer_manifest.rc
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LinkEmbedManifest:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../Executable/Debug\RylGameServer.exe" /INCREMENTAL /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../../Intermediate/RylGameServer/Debug\RylGameServer.exe.intermediate.manifest" /ALLOWISOLATION:NO /MANIFESTUAC:NO /DEBUG /PDB:"../../Executable/Debug\RylGameServer.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE:NO /NXCOMPAT:NO /IMPLIB:"../../Executable/Debug\RylGameServer.lib" /MACHINE:X86 ../../Intermediate/RylGameServer/Debug\RylGameServer.res
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../../Intermediate/RylGameServer/Debug\RylGameServer.exe.embed.manifest.res
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../../Intermediate/RylGameServer/Debug\ManageGameObject.obj
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../../Intermediate/RylGameServer/Debug\RylGameServer.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerCommands.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerMain.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerMainLoop.obj
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../../Intermediate/RylGameServer/Debug\RylGameServerWindow.obj
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../../Intermediate/RylGameServer/Debug\stdafx.obj
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../../Intermediate/RylGameServer/Debug\FieldServerClientDispatch.obj
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../../Intermediate/RylGameServer/Debug\SendGameServerPacket.obj
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../../Intermediate/RylGameServer/Debug\AutoBalanceCommand.obj
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../../Intermediate/RylGameServer/Debug\DropItemCommand.obj
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../../Intermediate/RylGameServer/Debug\DropItemListCommand.obj
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../../Intermediate/RylGameServer/Debug\DummyCharacters.obj
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../../Intermediate/RylGameServer/Debug\LotteryEventCommand.obj
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../../Intermediate/RylGameServer/Debug\NotifyCommand.obj
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C:\project\trunk\Server\Library\Debug\GMMemory.lib
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C:\project\trunk\Server\Library\Debug\BaseLibrary.lib
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C:\project\trunk\Server\Library\Debug\RylServerLibrary.lib
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C:\project\trunk\Server\Library\Debug\ScriptEngine.lib
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C:\project\trunk\Server\Library\Debug\zlib.lib
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C:\project\trunk\Server\Library\Debug\RylGameLibrary.lib
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RylGameServer.vcxproj -> C:\project\trunk\Server\RylServerProject\RylGameServer\../../Executable/Debug\RylGameServer.exe
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FinalizeBuildStatus:
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Deleting file "../../Intermediate/RylGameServer/Debug\RylGameServer.unsuccessfulbuild".
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Touching "../../Intermediate/RylGameServer/Debug\RylGameServer.lastbuildstate".
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1>Done Building Project "C:\project\trunk\Server\RylServerProject\RylGameServer\RylGameServer.vcxproj" (rebuild target(s)).
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Build succeeded.
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Time Elapsed 00:00:44.98
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