Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
17 lines
5.5 KiB
Plaintext
17 lines
5.5 KiB
Plaintext
^C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\LOGINAGENTDISPATCH.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\LOGINAGENTSERVERTABLE.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\LOGINCLIENTDISPATCH.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\RYLLOGINSERVER.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\RYLLOGINSERVER.RES|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\RYLLOGINSERVERCOMMANDS.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\RYLLOGINSERVERMAIN.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\RYLLOGINSERVERWINDOW.OBJ|C:\PROJECT\TRUNK\SERVER\INTERMEDIATE\RYLLOGINSERVER\RELEASE\STDAFX.OBJ|C:\PROJECT\TRUNK\SERVER\LIBRARY\RELEASE\BASELIBRARY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\RELEASE\GMMEMORY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\RELEASE\RYLGAMELIBRARY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\RELEASE\RYLSERVERLIBRARY.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\RELEASE\SCRIPTENGINE.LIB|C:\PROJECT\TRUNK\SERVER\LIBRARY\RELEASE\ZLIB.LIB
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/ERRORREPORT:PROMPT /OUT:"../../Executable/Release\RylLoginServer.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../../Intermediate/RylLoginServer/Release\RylLoginServer.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\project\trunk\Server\Executable\Release\RylLoginServer.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../../Executable/Release\RylLoginServer.lib" /MACHINE:X86 ../../Intermediate/RylLoginServer/Release\RylLoginServer.res
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../../Intermediate/RylLoginServer/Release\LoginAgentDispatch.obj
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../../Intermediate/RylLoginServer/Release\LoginAgentServerTable.obj
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../../Intermediate/RylLoginServer/Release\LoginClientDispatch.obj
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../../Intermediate/RylLoginServer/Release\RylLoginServer.obj
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../../Intermediate/RylLoginServer/Release\RylLoginServerCommands.obj
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../../Intermediate/RylLoginServer/Release\RylLoginServerMain.obj
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../../Intermediate/RylLoginServer/Release\RylLoginServerWindow.obj
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../../Intermediate/RylLoginServer/Release\stdafx.obj
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C:\project\trunk\Server\Library\Release\GMMemory.lib
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C:\project\trunk\Server\Library\Release\BaseLibrary.lib
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C:\project\trunk\Server\Library\Release\RylServerLibrary.lib
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C:\project\trunk\Server\Library\Release\ScriptEngine.lib
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C:\project\trunk\Server\Library\Release\zlib.lib
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C:\project\trunk\Server\Library\Release\RylGameLibrary.lib
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