Files
Client/rylCoder_16.02.2008_src/addons/Wrapper/AssemblyInfo.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

39 lines
1.2 KiB
C++

using namespace System;
using namespace System::Reflection;
using namespace System::Runtime::CompilerServices;
using namespace System::Runtime::InteropServices;
using namespace System::Security::Permissions;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly:AssemblyTitleAttribute("Wrapper")];
[assembly:AssemblyDescriptionAttribute("")];
[assembly:AssemblyConfigurationAttribute("")];
[assembly:AssemblyCompanyAttribute("FischR")];
[assembly:AssemblyProductAttribute("Wrapper")];
[assembly:AssemblyCopyrightAttribute("Copyright (c) 2007")];
[assembly:AssemblyTrademarkAttribute("")];
[assembly:AssemblyCultureAttribute("")];
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the value or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly:AssemblyVersionAttribute("1.0.*")];
[assembly:ComVisible(false)];
[assembly:CLSCompliantAttribute(true)];
[assembly:SecurityPermission(SecurityAction::RequestMinimum, UnmanagedCode = true)];