Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
81 lines
1.4 KiB
C++
81 lines
1.4 KiB
C++
// AuthTest.cpp : 콘솔 응용 프로그램에 대한 진입점을 정의합니다.
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//
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#include "stdafx.h"
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#include "../NFAuthClient/AuthClient.h"
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#include <conio.h>
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void ShowHelp()
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{
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printf("\n--------------------------------\n");
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printf("H : help\n");
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printf("H : help\n");
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printf("Q : quit\n");
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printf("S : Send IRC Packet\n");
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printf("A : Send Auth Packet\n");
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printf("--------------------------------\n");
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}
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int main(int argc, CHAR* argv[])
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{
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char strMD5[40];
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GetMD5(argv[0], strMD5);
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printf(strMD5);
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printf("\n");
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CPacketEvent event;
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DWORD dwConnectTick = timeGetTime();
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if(!g_NetAuth.Init("192.168.0.7", 14050))
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{
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printf("error!!\n");
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return 0;
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}
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g_NetAuth.SetEventListener(&event);
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g_IPSec.LoadAllowIPZ(L"./AllowIPList.bin");
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bool bExit = false;
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while(!bExit)
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{
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if(kbhit())
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{
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char ch = getch();
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switch(ch)
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{
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case 'h':
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ShowHelp();
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break;
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case 'q':
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bExit = true;
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break;
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case 's':
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g_NetAuth.Send_IRC("/SND", "테스트패킷전송");
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break;
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case 'a':
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GetMD5(argv[0], strMD5);
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g_NetAuth.Send_AUTH(MAKEWPARAM(AT_LOGIN, 0), strMD5);
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break;
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case 'l':
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g_NetAuth.Send_CMD(CS_IPLIST, 0);
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break;
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}
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}
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if(abs(timeGetTime()-dwConnectTick) > 5000)
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{
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dwConnectTick = timeGetTime();
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if(!g_NetAuth.IsConnect())
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g_NetAuth.Init("192.168.0.7", 14050);
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}
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g_NetAuth.Update();
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Sleep(1);
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}
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printf("exit...\n");
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return 0;
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}
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