Files
Client/GameTools/WORLDCREATOR/SectorViewerBar.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

26 lines
700 B
C++

// SectorViewerBar.h: interface for the CSectorViewerBar class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SECTORVIEWERBAR_H__7AA7A03F_F28D_42DD_8908_2EBEA49AB750__INCLUDED_)
#define AFX_SECTORVIEWERBAR_H__7AA7A03F_F28D_42DD_8908_2EBEA49AB750__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "DialogBarEx.h"
#include "SectorViewerSheet.h"
class CSectorViewerBar : public CDialogBarEx
{
public:
CSectorViewerSheet *m_SectorViewerSheet;
virtual void OnInitDialogBar();
CSectorViewerBar();
virtual ~CSectorViewerBar();
};
#endif // !defined(AFX_SECTORVIEWERBAR_H__7AA7A03F_F28D_42DD_8908_2EBEA49AB750__INCLUDED_)