Files
Client/Server/Billing/Db/Log.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

24 lines
350 B
C++

#ifndef _GAMA_STD_LOG_H_
#define _GAMA_STD_LOG_H_
#include <cstdio>
class CLog
{
public:
CLog();
~CLog();
bool RedirectStdErr(const char* szFileName);
bool RedirectStdOut(const char* szFileName);
private:
bool MakeFileName(const char* szFileName, char* szLogFileName);
FILE* m_stdout;
FILE* m_stderr;
};
#endif