Files
Client/Server/ToolProject/AuthGama/AuthGamaDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

62 lines
1.3 KiB
C++

// AuthGamaDlg.h : 헤더 파일
//
#pragma once
#include "afxwin.h"
// CAuthGamaDlg 대화 상자
class CAuthGamaDlg : public CDialog
{
// 생성
public:
CAuthGamaDlg(CWnd* pParent = NULL); // 표준 생성자
// 대화 상자 데이터
enum { IDD = IDD_AUTHGAMA_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원
// 구현
protected:
HICON m_hIcon;
// 메시지 맵 함수를 생성했습니다.
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
private:
afx_msg void OnBnClickedDbConnect();
afx_msg void OnBnClickedAuthBtn();
afx_msg void OnBnClickedMd5ConvertBtn();
afx_msg void OnBnClickedFindBtn();
CString m_szAuthAccount; // 인증받을 계정명
CString m_szAuthPassword; // 인증받을 패스워드
CString m_szAuthResult; // 인증결과값
CString m_szMD5Password; // MD5값을 알아낼 패스워드
CString m_szMD5HashVal; // 패스워드로 만들어낸 MD5값
CString m_szFindUID; // 검색할 UID
CString m_szFindAccount; // 검색할 계정명
CString m_szFoundUID; // 검색된 UID
CString m_szFoundAccount; // 검색된 계정명
CButton m_btnAuth;
CButton m_btnMD5;
CButton m_btnFind;
protected:
virtual void OnOK();
public:
afx_msg void OnEnChangeAccountIn();
afx_msg void OnEnChangeUidIn();
};